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#1 | |
Navy Seal
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That’s very easy: deactivate all mods, open with S3D the sensor.dat of the mod, find the visual node, open it and put same values as GWX (to find GWX values, open data/library/sensors when all mods are deactivated) Save and reactivate all mods ——> done ![]()
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#2 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,456
Downloads: 494
Uploads: 0
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You can check this thread also :
https://www.subsim.com/radioroom/sho...d.php?t=241082 Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#3 | |
Medic
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Leaving the lens caps on like that.! ![]() Thanks again... ![]() |
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#4 |
GWX Project Director
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Gentlemen, for confirmation it is absolutely important that you listen to what Captain Fifi is saying about the sensors.dat file.
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#5 |
GWX Project Director
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Also! If you are having to enter GWX values relating to visual sensors, I'm willing to wager a million dollars (figuratively) that other elements such as hydrophone, RWR, and sonar values etc... must also be corrected to GWX values. You'll need to visit those as well and correct them to match, line by line. (This should actually be done for the entire file, comparing EVERY line, using S3D, to make it compatible with GWX.)
Just because something functions, doesn't mean that it is 'compatible.' |
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#6 |
Navy Seal
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Absolutely, as Kpt Lehmann said, not only visual but radar, hydro, sonar, FUMO etc have to be checked! Some values are same as GWX, but not all of them...just open all nodes and compare sensor values
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#7 |
GLOBAL MODDING TERRORIST
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The definition of compatibility means how well two things work or go together.
Now if one changes the basics of a given Mod to make a New Mod work? That is not compatibility!! It is in fact the creator of the New Mods vision and over rides the true intent of base Mod. If you re-work all the damage zones for a Mega Mod? You are NOT compatible. You have just usurped that Mega Mod for your vision. Last edited by Jeff-Groves; 04-03-20 at 04:08 PM. |
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#8 |
CTD - it's not just a job
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Do we happen to know of someone who could possibly write a script to at least scan the two dat files for a comparison that would be better than using 60+ y.o. human eyes?... may-haps?...
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"...and bollocks to the naysayers" - Jimbuna |
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#9 | |
Medic
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![]() So far..the one short patrol I've run is working. Havent checked all the values yet but I'll sit down tonight and compare em. These boats are worth it. I know I could run WAC but cant get past the black terrain and rainbow uniforms I get when coming out of TL. The load times are pretty bad for me as well, my time to play is limited. Thanks again everyone for making all this cool stuff and taking the time to explain it. ![]() |
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