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#1 |
Ocean Warrior
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I'm not at my sh3 computer, but I believe the renown values are also found in your basic.cfg file.
Someone correct me if wrong.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 | |
Weps
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-C |
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#3 |
Ocean Warrior
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Thanks for the info. !
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4 |
CTD - it's not just a job
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Each ship and plane has a cfg file that has a renown setting for if you destroy it. If "friend", it subtracts and if foe, it adds. Different mods do change those values.
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"...and bollocks to the naysayers" - Jimbuna |
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#5 | |
Weps
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-C |
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#6 |
CTD - it's not just a job
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I cannot find my copy of CCoM just yet, but are you referring to the section of the Basic.cfg file, toward the bottom, with the "[TORPEDO_TYPE*]" sections, where the "*" refers to the number of each torpedo? Be mindful of the Dates down there...
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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#7 | |
Weps
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No idea why the Basic.cfg edit works with GWX but not CCoM. Renown is not an issue with NYGM. Presumably in CCoM the renown values are kept elsewhere but I cannot figure out where as yet. I think that the whole renown as career currency idea is silly and tiresome but it is not a game-breaking irritant. The only Renown in the game that is of interest mounts six-15" guns and makes a great target. -C |
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