SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-24-20, 07:38 AM   #1
dashyr
Electrician's Mate
 
Join Date: Jan 2016
Posts: 133
Downloads: 183
Uploads: 0
Default

Quote:
Originally Posted by Fifi View Post
Just the mast height given by identifying book, nothing else to add or substrate

For next version 4 coming, read all the new features i will post with the download.
AI visuals have been completely re-done, and they will now detect your periscope if you leave it fully raised for more than few seconds. When you raise just at sea level, you will have more chance to stay undetected...but not for very long
And the more the sea is flat the more quicker they will spot your periscope!
Not to say tons of other changes...kind of new game
Not so sure im a fan of the periscope detection thing. Depends on how long it takes. Might be extremely unfriendly to new players like me wich might end up having me use the pause. Wich makes the detection time kinda pointless. xD

I'll still try it. I might love that since I play with no external cams. Adds some tension.
dashyr is offline   Reply With Quote
Old 01-24-20, 08:41 AM   #2
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,094
Downloads: 466
Uploads: 0


Default

Quote:
Originally Posted by dashyr View Post
Not so sure im a fan of the periscope detection thing. Depends on how long it takes. Might be extremely unfriendly to new players like me wich might end up having me use the pause. Wich makes the detection time kinda pointless. xD

I'll still try it. I might love that since I play with no external cams. Adds some tension.
For sure it adds tension!...just like it was in real!
I didn’t want to make this mod for newbie you know, it’s really boring to stay undetected for ever in any circonstances
I wanted to close reality in the possible matter with a PC...that’s why new version 4 will be...harder for newbies
Version 3 was kind of game for newbies
The tip with the new periscope detection is to raise a bit (at sea level - kind of hard when waves ) take your marks and lower it as soon as possible!
When detected, cargo will start to zigzag and open fire (from 1941) if you are within its firing area...
Fifi is offline   Reply With Quote
Old 01-24-20, 09:02 AM   #3
dashyr
Electrician's Mate
 
Join Date: Jan 2016
Posts: 133
Downloads: 183
Uploads: 0
Default

Quote:
Originally Posted by Fifi View Post
For sure it adds tension!...just like it was in real!
I didn’t want to make this mod for newbie you know, it’s really boring to stay undetected for ever in any circonstances
I wanted to close reality in the possible matter with a PC...that’s why new version 4 will be...harder for newbies
Version 3 was kind of game for newbies
The tip with the new periscope detection is to raise a bit (at sea level - kind of hard when waves ) take your marks and lower it as soon as possible!
When detected, cargo will start to zigzag and open fire (from 1941) if you are within its firing area...
Still. Don't overkill it.

There is difficult, then there is tedious.

Are you saying that they won't see periscope in vanilla? x_x
dashyr is offline   Reply With Quote
Old 01-24-20, 09:27 AM   #4
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 6,094
Downloads: 466
Uploads: 0


Default

In stock OM they don’t see my periscope until VERY close...
And in Dark Water previous versions, type VII and IX periscopes were...invisible for AI!
Now it is fixed.
Fifi is offline   Reply With Quote
Old 01-24-20, 10:05 AM   #5
dashyr
Electrician's Mate
 
Join Date: Jan 2016
Posts: 133
Downloads: 183
Uploads: 0
Default

Quote:
Originally Posted by Fifi View Post
In stock OM they don’t see my periscope until VERY close...
And in Dark Water previous versions, type VII and IX periscopes were...invisible for AI!
Now it is fixed.
Well, as long as it dosent go as far as being "instant"... It could be a nice addition.
dashyr is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:53 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.