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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#26 |
Nub
![]() Join Date: Nov 2019
Posts: 3
Downloads: 4
Uploads: 0
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GSmith53, you have changed the accel and decel parameters (and perhaps others such as turn rate, etc) based upon hp/tonne (I presume) and type of engine
Could you elaborate further? Do you have a specific formula or rule of thumb? I would like to expand the idea to other vessels. Thank you, BB |
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Tags |
campaign, fixes, new content, realism |
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