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#7 |
Captain
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I'd say the periscope detection would be a really tricky thing, mathematically, to code well. There's just so many factors that come into it:
Up-sun, or down-sun Relative height of sun over the horizon Light levels Sea-state U-boat movement Duration of exposure Distance Frequency and duration of destroyer lookouts employment of binoculars Zoom and field of view of same Rolling and pitching if viewer Weather Expectation of seeing a U-boat periscope (after an attack high, else pretty low) And that's just the stuff I can immediately think of! |
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