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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
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That wasn't possible until the 1970s iirc.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#2 | |
Torpedoman
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source: https://uboat.net/allies/technical/uk_radars.htm |
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#3 | |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#4 |
Torpedoman
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This means that you have right!
BTW why to chose GWX and why NGYM? |
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#5 |
Ocean Warrior
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Is this question to me ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 |
Torpedoman
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If you want to answer it is!
Silent Hunter 3 manual, page 55: Radar Used by both aircraft and escorts, radar can detect a target miles away, muchbeyond your visual range. (...) Advances in technology led to even the snorkel head being detectable towards the end of the war. |
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#7 | |
Ocean Warrior
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Regarding GWX and NYGM, both are outstanding mods. I prefer NYGM, both can't go wrong with either.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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