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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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Here is a crazy idea, what about us... Subsim?
Can't we develop a game to our standard? I mean, Neal tagged along with Wolfpack, and look what happened there. A pretty damn good game. And I know we have great guys here who are, were, or interested in game development. Can we build our own superior sub simulator? I have limited game knowledge, but I would gladly help!
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#2 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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#3 |
Admiral
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You got to try the game with people it’s fun!
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#4 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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I'm sure it is... If it doesn't have solo though, it's a non-starter for me.
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#5 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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I imagine the bots will allow you more focus on a task you choose while solo-playing. It is not a requirement to run the boat. Just that you have less to worry about and not as much stress to check the menial tasks. And if you have the experience of games like SHx/SC/DW or older hands-on sub-games then you'll know how to prioritize your actions a bit better than a complete newby to the genre. And if you haven't already, just watch a few video's of how the game works. Granted, there are not so many videos (or I have not found them outside of here) where serious teams successfully attack a convoy.
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My site downloads: https://ricojansen.nl/downloads |
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#6 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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This is what I don't get... Granted, I have not played the game, but I would think, the way to accommodate solo play would be to forget bots and just add quick-travel icons for each station to the bottom of the screen. Or have a little window at each station to give access to certain commands like engine speed and helm control. If they're going the route of bots... I don't want bots driving while I'm working out an attack course, or watching a target through the attack scope. |
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#7 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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p.s. It feels weird talking about another game in this forum. Feels a bit off topic.
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My site downloads: https://ricojansen.nl/downloads |
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#8 | |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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