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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jun 2013
Posts: 66
Downloads: 66
Uploads: 0
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how do you get out of the intro movie in SH5?
Roland/CyStriker |
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#2 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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The TWOS notes say to not save the game when AI units or planes are nearby, this can lead to save corruption. Also later when you are in the bunker, do not use autosaves.
If you are in your patrol area, leave the area before saving otherwise your progress in the area is reset when you save inside. (That's not critical however, you just won't get renown points to distribute for your crew, or you must redo the 48 hour patrol in that zone). |
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#3 | |
Seaman
![]() Join Date: Nov 2020
Posts: 40
Downloads: 4
Uploads: 0
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Are you saying that we shouldnt save inside any patrol area at ALL if we want the renown points? |
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#4 |
Gefallen Engel U-666
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poveglia!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#5 |
Seaman
![]() Join Date: Nov 2020
Posts: 40
Downloads: 4
Uploads: 0
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#6 |
Seaman
![]() Join Date: Nov 2020
Posts: 40
Downloads: 4
Uploads: 0
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I fear I may have corrupted my campaign by sailing pretty close to the Danzig Harbor. Is this really something I have to worry about?
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#7 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#8 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Best way is to reach patrol area, cruise around for 49 hours (game time) within one playing session (you can use TC to do it fast), then save after objective is completed - and you are then free to play however you like. |
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#9 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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I think best method is to rename the intro file so it won't be played. But in TWOS the intro has special bars telling you about the loading progress, so it may not be helpful to skip it. Or is this after the intro? |
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#10 |
Bosun
![]() Join Date: Jun 2013
Posts: 66
Downloads: 66
Uploads: 0
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Thank u.. I will try renaming....
CyStriker |
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#11 |
Admiral
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After looking into it, I think i figured out what i did wrong.
I keep a physical journal, and I wrote in the journal before the save, "Came across a neutral freighter with war supplies on it." I proceeded to sink the ship anyway, and I think that was what caused the issue. If i remember correctly, sinking neutral ships can cause strange issues. |
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#12 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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![]() Quote:
Sinking friendly ships will cause issues, namely to end your campaign ![]() This ending will have grafical glitches because Ubisoft or the TWOS mod doesn't add a final screen to tell you your game is over. It's a DRM thing: To see that screen you would have to be connected to the Ubisoft server - inexistant anymore ![]() Because of the glitch, you may not see the 2nd final screen which is an overview of your statistics and campagin, usually you see it when transfering from 1 campaign to the next, but the grafic glitch after sinking a friendly ship may just crash your game, so unfortunately you won't know for sure what has happened ![]() The only remedy is: Do not sink friendly ships. Friendly means: German ships, and ships with flags of countries that denote green icons on the map at your current campaign time - for example Italian or Greek ships in the Med sea, or French ships after the invasion of France, etc. Neutral shipping: Sinking neutral ships will cause you some renown penalties and blacklisting in your career advancement, nothing really visible but it matters. However, I never had game glitches because of it, but then I don't play so very often to tell for sure. I sink all ships heading to England or enemy territory, wether neutrals or not. I just hope they are not friendly. In that case the flag doesn't make any difference for me, Neutral flag, English Flag, or Mickey Mouse flag: the enemy will get resupplied and I'm on patrol to avoid it ![]() Besides, what are you doing at night or foggy weather, will you let the ship dock in English ports? Or will you go 100m close and risk collision to see its flag? I dont' think so...To compensate for poor or absent radio communication or light signals - which is not in the game - I may use the external camera to check if it's a friendly ship. If not, I sink it, neutral or enemy. Saving journal and map marks: I know that you need to save your journal and other things everytime you make changes, [EDIT: it's the logbook window next to the Captain's log:] select it and you get save options. Normal marks on the map will NOT be saved, only supermarks with their text AFAIK, plus the radio messages and other things. After reloading game you must also reload this saved file. (Or set it to reload automatically which I don't know if it can be done.) Last edited by XenonSurf; 04-06-19 at 08:01 AM. |
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