SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop > SH4 Knights of the Sea Depths II: Adversaries
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-05-18, 02:40 PM   #6
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,637
Downloads: 503
Uploads: 2


Default

Yes its very simmiliar to Silent hunter III. Says to patrol some grid. Sometimes there are special missions. Few times I was joining a wolfpack. Its really great sadly it's in russian so it's a bit anooying. There are resupply ships haven't played so far to reach the milch cows. But there are resupply ships, Aircraft recon. Graphic's are great. In 15m/s the waves are just huge. Everything is all right. See these photos for graphics. http://www.subsim.com/radioroom/show...=237773&page=2
Well KSD II is way better then Operation Monsun imo. Well one thing is that there is no type XXIII and VIID( the mine-laying one) everything else is better. I heard that full interiors of submarines are coming to KSD II. One thing that I don't like is that developer of this mod. Want's to expand this mod into multiplayer, but most of the community want's into singleplayer.
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:39 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.