SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-04-18, 05:01 PM   #1
Greystone
Sparky
 
Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
Default

Early on, when Hurricanes were the only air threat, I, at some point, downloaded and installed a mod called Improved Anti Aircraft Capability.
It didn't seem to improve the aim of the gunners, but it did pack more punch if the gunner scored a hit. Along with that one, I activated a mod called Realistic ammo amount for AA and deck guns, which gave me a hundred thousand flak rounds, which made the uboat sink. No, just kidding, but the mod did provide 100,000 flak rounds. I can't recall the original load-out of deck gun ordnance, but after installing the mod, I wound up with 220 rounds.
Anyway, with those 2 mods, I had a ball defending against the Hurricanes. I'd have 2, once 3 Hurricanes at a time shot up and plummeting down. I was beginning to really enjoy myself; to hell with merchant shipping.. I'll just shoot down Hurricanes all day. Happy times ended when half a dozen or more Sunderlands at a time started showing up, leaving flak gunners in bunks twiddling their thumbs.
Greystone is offline   Reply With Quote
Old 08-05-18, 02:14 AM   #2
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,637
Downloads: 503
Uploads: 2


Default

You should play GWX, WAC,or NYGM
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Old 08-05-18, 02:04 PM   #3
Greystone
Sparky
 
Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
Default

Hi Niume;
You mean I should play them for the rich overall experience, or in the sense of "You think the air attack problem is bad in vanilla, you should see what it's like in GWX, etc.."?


Mussalo;
Do you know what the different colors represent in the graphic from your last post?


blackswan40;
I've been following your advice on using 32-64 (I've been using 64) time compression. I had been using 256 before. Can't say that it's a one-time random thing, but I've hardly experienced any air attacks since then. As Spock would say, "It's not logical", but I'll keep using that slower time compression and see if the trend continues.
Greystone is offline   Reply With Quote
Old 08-05-18, 02:33 PM   #4
blackswan40
GWX - KC Crash Test Dummy
 
blackswan40's Avatar
 
Join Date: Mar 2008
Location: IN THE STEEL SHARKS VIRTUAL OCEAN
Posts: 2,783
Downloads: 612
Uploads: 31


Default

Re Colours

https://www.uboat.net/maps/biscay.htm

Last edited by blackswan40; 08-05-18 at 03:12 PM.
blackswan40 is offline   Reply With Quote
Old 08-05-18, 05:02 PM   #5
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,637
Downloads: 503
Uploads: 2


Default

I am suggesting mods because it's not realistic to see 4 sunderlands. I hate that planes don't spawn above 512x time compression
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Old 08-05-18, 08:06 PM   #6
Greystone
Sparky
 
Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
Default

blackswan40... Thanks for the link; appreciate it.

Niumi... I see what you mean now. Regarding my 4 Sunderlands reference, it's been even more severe on a number of occasions where there'd be literally up to a dozen Sunderlands and/or one of the other heavies circling my position. After crashdiving & going back up to periscope depth, I could see all their icons up there on the overhead map, or I'd just repeatedly press the period key & count them. Some would leave while others filled their place. When they finally cleared away, I'd get another aircraft sighting within the hour or half hour. Crazy.

Actually, from my perspective, no spawning of aircraft over 512 time compression sounds like a godsend.
Greystone is offline   Reply With Quote
Old 08-10-18, 03:48 PM   #7
Schnee
Engineer
 
Join Date: Oct 2005
Posts: 209
Downloads: 2
Uploads: 0
Default

I always start a campaign at the historical outset and for my latest I started out with a IIVB, upgrading to a type IIVC when available and then to a IXC in time for Drumbeat.


Even patrolling off of the US coast the air attacks were significant in 2/42 which is total nonsense. The Eastern Seaboard defenses my understanding didn't get their act together until 6/42. I found myself facing B-24 and B-25's significantly which is ridiculous.


So fed up, end of '42 I had amassed enough renown to go back to a IIVC for the quicker diving time. I will likley stay with this boat for the duration until I have a chance at a XXIII.




I'm on the maiden voyage of that boat U-600 -- funny -- the designated patrol grid is way in the caribbean which is outside its range but we shall see.


EDIT: Just finished and DID make it with the Type VIIC to EC 18 running at 7 kn and made it wth 50% fuel so in theory can do it and return. Took me 30 days, and luckily saved the game periodically because I did get killed at least twice by aircraft -- both times at night.


It was worth the trip tho as once at the patrol grid bagged 2xT2 tankers, a Victory and a C3.

Last edited by Schnee; 08-11-18 at 11:15 AM.
Schnee is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:19 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.