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Old 02-23-18, 06:58 PM   #23
olddriedseaweed
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Join Date: Oct 2011
Location: Houston
Posts: 60
Downloads: 259
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Default This is what the code needs to look like.

A couple of things.
First, the conning tower turm code is different - it needs to look like this :

Z01_00=15 ; XXI
A01_00=9
A02_00=9
SuperCharger_00=1261
Snorkel_00=1262
Batteries_00=1269
AftBatteries_00=1269
Sonar_00=1274
Sonar_00=1274
Sonar_00=1274
Radar_00=1278
RadarWarningReceiver_00=1282
Decoy_Launcher_00=1288
SonarCoatings_00=1304
RadarCoatings_00=1305
Renown0=0

You'll also notice the radar/RWR has changed from WB's work. That because LSH doesn't handle FuMo391 very well.

Next - if you're going to use it in a career, you'll need to update the flotilla config.
The .sns is slightly different - For the sake of expediance I just deleted the (fine) work of Evans XXI and used the stock XXI in LSH
Working on a WAC compatible mod now.
I've done a full rework of this mod - hell, I've combined it TVII torp, ASN torps and 20mm shells that are in effect a micronized stick of dynamite. I asked the authors for permission to do a combi mod, but only TDW got back to me. Everyone else was mum. Come to think of it, I think it has been 6 months.................

Obviously, it isn't a historic mod and just for fun. I always laugh when I watch a destroyer pirouette mid air after I torpedo it. This is definitely a one shot one kill mod.
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GWX heavily modified
LSH 2015 lightly modified
WAC 5.01 Flogged heavily
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