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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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No, its not just for SH4. In fact I believe it was made for SH3 first. You need to do a little more research Friend.
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#2 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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In fact if you go to Plisskens mod archive and look under Racerboys mods ( that was The Dark Wraiths old subsim handle ) you will find it available for download. He even has 2 versions for SH3 commander that can go buy date or randomly. Can't remember where to find those but I do have a copy of the by date version.
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#3 | |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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I've examined the .dat file and it seems that all it does is spawn the decoy bubbles along with the depth charge underwater explosion. I'm curious as to the results others have had when using this mod, and would also welcome any explanation as to how the TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 actually works. |
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#5 | |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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#6 |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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Although I've experimented a lot with the depth charge noise mod before releasing it, I would value any and all input regarding its performance. I believe I've adjusted the available parameters to provide a reasonable/realistic result, but I'd appreciate feedback as to how well (or not well) it performs.
At the moment, due to the files that are required to be modified for functionality, I can only guarantee it works with WAC 5.0. However, if there are others that would like to use/test the mod that don't use WAC, let me know and I'll make the necessary adjustments for you. Although I wasn't aware of TheDarkWraith's TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 mod before, I've gone through that release thread and, based upon what I've read, the depth charge noise mod so far seems to avoid those problems (for example, CTDs, and of simply not at all distracting the destroyers). Again, I'd appreciate any and all feedback/observations. |
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#7 | |
Hellas
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Your mod is really interesting and ,if it works, will be a must have addition for my setup. TDW's mod never worked for me and i had to left it behind so it will be nice to test and see if your mod is working. Can you please make a version of it for the stock game ( for tests, i believe that only one mod must be enabled) and a single mission that will serve the needs of such tests ? All the best to this really interesting mod ![]()
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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