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Old 02-19-18, 06:01 PM   #1
J0313
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Quote:
Originally Posted by schlechter pfennig View Post
No, I hadn't seen that. Then again, as it seems meant only for SH4 and I only play SH3 (and my mod is only meant for SH3) I'm not surprised I hadn't seen it before.

No, its not just for SH4. In fact I believe it was made for SH3 first. You need to do a little more research Friend.
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Old 02-19-18, 06:09 PM   #2
J0313
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In fact if you go to Plisskens mod archive and look under Racerboys mods ( that was The Dark Wraiths old subsim handle ) you will find it available for download. He even has 2 versions for SH3 commander that can go buy date or randomly. Can't remember where to find those but I do have a copy of the by date version.
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Old 02-19-18, 06:42 PM   #3
schlechter pfennig
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Quote:
Originally Posted by J0313 View Post
In fact if you go to Plisskens mod archive and look under Racerboys mods ( that was The Dark Wraiths old subsim handle ) you will find it available for download. He even has 2 versions for SH3 commander that can go buy date or randomly. Can't remember where to find those but I do have a copy of the by date version.
I've downloaded and examined the TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 mod. Without any readme, or other explanation, just looking at the file name really told me nothing about what it was, did, or was intended to do. As well, the only example of his mod here on subsim's download site was the TMO2_fix_for_TDW_DC_Water_Disturbance_v2_0_SH4, so forgive me for assuming that was his only version. (I did say "Then again, as it seems meant only for SH4", after all).

I've examined the .dat file and it seems that all it does is spawn the decoy bubbles along with the depth charge underwater explosion. I'm curious as to the results others have had when using this mod, and would also welcome any explanation as to how the TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 actually works.
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Old 02-19-18, 08:59 PM   #4
rudewarrior
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Keep in mind that the Water Disturbance Mod has been known to cause CTD's (See here and following). I had CTD's when I used it on my old system. Haven't tried it on my new one.
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Old 02-20-18, 12:00 AM   #5
schlechter pfennig
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Originally Posted by rudewarrior View Post
Keep in mind that the Water Disturbance Mod has been known to cause CTD's (See here and following). I had CTD's when I used it on my old system. Haven't tried it on my new one.
I haven't had any CTDs with mine, but I haven't tested it against every mod (and, as I've mentioned, so far it's only designed to work with WAC 5.0). If anyone does experience problems I'd like to know about them.
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Old 02-20-18, 06:32 PM   #6
schlechter pfennig
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Although I've experimented a lot with the depth charge noise mod before releasing it, I would value any and all input regarding its performance. I believe I've adjusted the available parameters to provide a reasonable/realistic result, but I'd appreciate feedback as to how well (or not well) it performs.

At the moment, due to the files that are required to be modified for functionality, I can only guarantee it works with WAC 5.0. However, if there are others that would like to use/test the mod that don't use WAC, let me know and I'll make the necessary adjustments for you.

Although I wasn't aware of TheDarkWraith's TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 mod before, I've gone through that release thread and, based upon what I've read, the depth charge noise mod so far seems to avoid those problems (for example, CTDs, and of simply not at all distracting the destroyers).

Again, I'd appreciate any and all feedback/observations.
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Old 02-21-18, 02:21 PM   #7
makman94
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Quote:
Originally Posted by schlechter pfennig View Post
Although I've experimented a lot with the depth charge noise mod before releasing it, I would value any and all input regarding its performance. I believe I've adjusted the available parameters to provide a reasonable/realistic result, but I'd appreciate feedback as to how well (or not well) it performs.

At the moment, due to the files that are required to be modified for functionality, I can only guarantee it works with WAC 5.0. However, if there are others that would like to use/test the mod that don't use WAC, let me know and I'll make the necessary adjustments for you.

Although I wasn't aware of TheDarkWraith's TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 mod before, I've gone through that release thread and, based upon what I've read, the depth charge noise mod so far seems to avoid those problems (for example, CTDs, and of simply not at all distracting the destroyers).

Again, I'd appreciate any and all feedback/observations.
hello Schlechter pfennig,

Your mod is really interesting and ,if it works, will be a must have addition for my setup.
TDW's mod never worked for me and i had to left it behind so it will be nice to test and see if your mod is working.
Can you please make a version of it for the stock game ( for tests, i believe that only one mod must be enabled) and a single mission that will serve the needs of such tests ?

All the best to this really interesting mod
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