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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Sure, all the time you build myths about playing DW. You suggest new players to focus on things completely useless. Maybe this is funny for you but in my opinion it is wrong. So, can you be serious and answer me to my questions?
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#2 | |
Gunner
![]() Join Date: Jul 2002
Location: Finland
Posts: 99
Downloads: 3
Uploads: 0
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![]() Quote:
Specific characteristics of a given boat don't do that much difference (except for the speed of course) for live torpedo evasion. Sure, SSBN is going to be sluggish as heck but SSN isn't exactly turning on a dime either. |
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#3 | |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Russian SSN's are more "agile" - can make turn faster than US subs:
Akula ![]() Los Angeles ![]() ...but I still think, that "mastering" one sub is pointless. My knowledge about differences comes from testing all of them. Quote:
Look at "priority for launching decoys" on picture. Of course setting flank speed (or maximum for retriving TA) should be your first step in single player game. |
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#4 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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This is why decoys pattern is very important.
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#5 |
Gunner
![]() Join Date: Jul 2002
Location: Finland
Posts: 99
Downloads: 3
Uploads: 0
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Clever. Do the torpedoes in DW do this "home on jam" logic or can they opt to "go around" the noisemaker instead?
I think I read in RA docs something about the torpedo rejecting the noisemaker, implying it could be actually ignored and a different target be acquired. |
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#6 | |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Torpedo behavior is not the same like in CW. I can't explain this. Most of torpedoes makes circle - it gives you some time for running out but not always. Some of them have Decoy Logic Recognition and Target Reattack option.
From manual (RA_Weapon_Info_rev38): Quote:
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#7 | |
Gunner
![]() Join Date: Jul 2002
Location: Finland
Posts: 99
Downloads: 3
Uploads: 0
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![]() Quote:
Reattack option seems clear enough. |
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