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Old 11-20-17, 04:41 PM   #1
p7p8
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Sure, all the time you build myths about playing DW. You suggest new players to focus on things completely useless. Maybe this is funny for you but in my opinion it is wrong. So, can you be serious and answer me to my questions?
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Old 11-20-17, 06:49 PM   #2
Barleyman
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Quote:
Originally Posted by p7p8 View Post
Sure, all the time you build myths about playing DW. You suggest new players to focus on things completely useless. Maybe this is funny for you but in my opinion it is wrong. So, can you be serious and answer me to my questions?
I wouldn't mind hearing the SOP on "so I pulled off textbook evasion manoeuvre and now the torpedo reacquired me from chase position either..

Specific characteristics of a given boat don't do that much difference (except for the speed of course) for live torpedo evasion.

Sure, SSBN is going to be sluggish as heck but SSN isn't exactly turning on a dime either.
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Old 11-20-17, 10:08 PM   #3
p7p8
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Russian SSN's are more "agile" - can make turn faster than US subs:

Akula


Los Angeles


...but I still think, that "mastering" one sub is pointless. My knowledge about differences comes from testing all of them.

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So when you do that AND the torpedo goes around/through the noisemaker and reacquires?
If modern torpedo aquire your sub you have very low chances for surviving. My simple picture guide shows how to drop decoys to prevent that situation.
Look at "priority for launching decoys" on picture.
Of course setting flank speed (or maximum for retriving TA) should be your first step in single player game.
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Old 11-20-17, 11:20 PM   #4
p7p8
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This is why decoys pattern is very important.

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Old 11-23-17, 05:23 PM   #5
Barleyman
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Originally Posted by p7p8 View Post
This is why decoys pattern is very important.

Clever. Do the torpedoes in DW do this "home on jam" logic or can they opt to "go around" the noisemaker instead?

I think I read in RA docs something about the torpedo rejecting the noisemaker, implying it could be actually ignored and a different target be acquired.
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Old 11-23-17, 05:48 PM   #6
p7p8
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Torpedo behavior is not the same like in CW. I can't explain this. Most of torpedoes makes circle - it gives you some time for running out but not always. Some of them have Decoy Logic Recognition and Target Reattack option.

From manual (RA_Weapon_Info_rev38):

Quote:
Torpedo has Decoy Logic Recognition.
It is meant, that the torpedo is not absolutely insured from targeting on CM's.
For example - if range between torpedo and CM is large, the torpedo will not distinguish CM, accordingly it will be targeting on CM.
However - in process of reduction of distance up to a CM and increase of strength of a signal, the torpedo will distinguish CM and reject it from attack.
The acoustic conditions also can influence distance, on which CM will be distinguished steadily.
In general, it is possible to say so - than closer to CM the sensor control of a torpedo will be switched on, especially probability that a signal of a CM will be high on the level, and CM will be at once rejected from the valid target.

Target Reattack option
After loss of contact torpedo continue to move by the current course 20-30 seconds, then will carry out a circular sample of search (in any random side – port or starboard), for attempt of repeated reception of contact.
In case the repeated contact is not received - torpedo will continue cruise in that course on which it was at the moment of the discontinuance reattack option.
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Old 11-23-17, 08:53 PM   #7
Barleyman
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Quote:
Originally Posted by p7p8 View Post
Torpedo behavior is not the same like in CW. I can't explain this. Most of torpedoes makes circle - it gives you some time for running out but not always. Some of them have Decoy Logic Recognition and Target Reattack option.

From manual (RA_Weapon_Info_rev38):
That's what I meant. It's not entirely clear what "rejecting CM" means exactly. Is the torpedo capable of tracking multiple targets i.e. It could decide since big return A is a fake, slightly smaller return of B me high tailing it out of there is next best option?

Reattack option seems clear enough.
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