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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Navy Dude
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#17 |
Bilge Rat
![]() Join Date: Jul 2017
Posts: 1
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Hang on, though, how does side-scan sonar work, if the sound is only being reflected off the air/water interface? It seems able to detect wrecks easily enough... Eg. http://www.dailymail.co.uk/news/arti...ean-floor.html
So clearly, SOME sonar can detect wrecks, but why can some sonar detect wrecks but not others? |
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#18 |
Watch Officer
![]() Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
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Is it actually released? I'm not seeing it as a download option. Thanks.
EDIT: Never mind, opted out of the beta and opted back in and it updated to 1.06.
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![]() Last edited by 609_Avatar; 07-19-17 at 01:35 PM. Reason: Add info |
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#19 | |
Stowaway
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In the same mission, the November briefly spent some time on the surface. I should note this was my 'neverending' save game... a campaign that never seems to resolve started in 1.05 and just throws the same 5 missions at me. |
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#20 |
Mate
![]() Join Date: May 2009
Location: South Africa
Posts: 51
Downloads: 134
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One unit tracks, the other unit prosecutes. Submarines don't do this, since they can't communicate with other units, like air or surface units can.
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"Submarines are under handed, unfair and damned un-English." - A British observer, 1902 MODS: SH 3 GWX 3 SH 4 1.5 TMO 2.5 SH 5 TWOS DW RA 1.42 |
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#21 | |
Planesman
![]() Join Date: Apr 2005
Posts: 187
Downloads: 20
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#22 |
A-ganger
![]() Join Date: Nov 2004
Posts: 74
Downloads: 16
Uploads: 0
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Does anyone know how to force an update in Steam? My version keeps saying v1.05b. When I click "View All News" for Cold Waters v1.05b is shown as the latest update.
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#23 |
A-ganger
![]() Join Date: Nov 2004
Posts: 74
Downloads: 16
Uploads: 0
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EDIT -> v1.06 is actually listed as a BETA so I had to enable BETA download. Once I did that the update started downloading
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#24 |
Watch
![]() Join Date: Jun 2017
Posts: 26
Downloads: 1
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Had a bug in the single player mission where I hit the ship with torpedo and it flipped over and the game showed it as "sunk" yet it was still moving with propeller power and dropping noise makers...
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#25 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
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I have mine on auto update and all I see is 105b..So I op out of that then reopened and still at 105b no update...What have I done wrong this time???
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Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
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#26 |
Torpedoman
![]() Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
Downloads: 10
Uploads: 2
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It's in beta. You have to opt-in to the beta branch.
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![]() = Longer Campaigns: Marathon Edition = 500-yard MAD range |
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#27 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
Uploads: 0
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I open steam right click on cold waters right click on properties left click on beta it shows that I am on auto update go to beta code right click.....Nothing happens. How big is the file/update??
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Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
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#28 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
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You must opt out of beta and then enable beta again. Silly, but that's what does it.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#29 | |
A-ganger
![]() Join Date: May 2009
Location: Hooper, UT
Posts: 80
Downloads: 89
Uploads: 0
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STS1(SS) USN (Ret) : 1997 - 2017 USS MICHIGAN (SSBN-727 BLUE) USS MONTPELIER (SSN-765) IMF PACNORWEST USS ALASKA (SSBN-732 GOLD) USS ALABAMA (SSBN-731 GOLD) NAVAL OCEAN PROCESSING FACILITY, WHIDBEY ISLAND USS TENNESSEE (SSBN-734 GOLD) |
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#30 |
A-ganger
![]() Join Date: May 2006
Posts: 72
Downloads: 26
Uploads: 0
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Side Scan is like creating an image from sound so it's more about combing the area over and over and building up a picture chunk by chunk. Even with interference you're probably going to see some kind of pattern emerge that a human can identify as a wreck or whatever.
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