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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: May 2006
Posts: 30
Downloads: 2
Uploads: 0
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That looks a fantastic upgrade! This game just keeps getting better!
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#2 |
Seaman
![]() Join Date: Oct 2016
Posts: 31
Downloads: 19
Uploads: 0
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Awesome job! Good work!
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#3 |
Mate
![]() Join Date: Oct 2011
Location: Calgary, Alberta, Canada
Posts: 54
Downloads: 62
Uploads: 0
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Likewise, really looking good! Glad I bought into "Cold Waters"!
A suggestion. Could you add a few things that are on the Conditions tabs elsewhere so we can stay on the very important Signature tab during battle, especially for when staying in full map. 1. Decibels of surface noise 2. Depth of boundary if any 3. Depth of floor 4. Rough depth of contact 5. Rough depth of torpedoes A bit of a UI challenge. I really like to stay on the Signatures tab as I switch between contacts to see how good their sonar is likely to be. Perhaps even add the torpedoes as separate contacts? |
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#4 |
Ensign
![]() Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
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Wow! Great news! Thank You for improving the title!
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