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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#961 |
Stowaway
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#962 |
Gefallen Engel U-666
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Kantai42!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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#963 |
Stowaway
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#964 | |
Sink'em All
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![]() Yes, you will probably need to upgrade to v1.5. Just get yourself the Gold Edition of SH4. It has the UBM and is the latest version of SH4. If you buy on Amazon through the Subsim Store a part of your purchase will get back to Subsim. Just scroll down the p[age little bit and you'll find SH4.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#965 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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it does need V 1.5 as it is modded on the german side
keltos |
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#966 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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#967 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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needed :
![]() ![]() to get the RL results from the IJN torpedoes, add this patch after the Jyunsen B mod : http://www.subsim.com/radioroom/down...o=file&id=5164 regards k Last edited by keltos01; 03-20-17 at 03:36 PM. |
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#968 |
Stowaway
Posts: n/a
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Hello, is it possible to have a MEGA link? The link to filefront no longer works alas.
Thank you in advance. ![]() |
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#969 |
Gefallen Engel U-666
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Athrosa!
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__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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#970 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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download link :
http://www.subsim.com/radioroom/down...o=file&id=4936 patch 7.7 mm AA gun (fixes the sight) http://www.subsim.com/radioroom/down...o=file&id=5211 Last edited by keltos01; 05-16-17 at 04:05 PM. |
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#971 |
Loader
![]() Join Date: Jan 2016
Location: Roma, Italia
Posts: 82
Downloads: 330
Uploads: 2
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If you could include this IJN sub in the mod, that would be a dream come true:
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#972 |
CTD - it's not just a job
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I'm not certain, but it could be one of the early Kaidai KD boats, either KD-1 or -2, or maybe a Kaichu. I don't think the sail is far enough back for it to be a KRS minelayer though, but I'm more inclined to think it could be one of the "prize" Uboats they got from Germany after The Great War - or it could be a model that we have no pictures of. If it's any of the below vessels, the sail has been modified.
Kaidai KD2 I-152 Kaichu K5 RO-33 Former Uboat I-505 Type KRS Minelayer I-121 You'll notice on all three of the IJN-built boats above, that there is a "hump" above where the forward torpedo room would be, and in all cases, the forward deck gun has been removed, and the sail re-worked. My guess would be a modified boat, most likely a former German WWI Uboat with a crew in-training, used in a propaganda film on the Inland Sea, not the Pacific. At the 12-15 second mark, notice the "modern" AA gun on the forward top of the conning tower? Notice also the crew "posing" up-top. Bunch of hams... ![]() Anyway, most of the boats that it could be would have been being used in the submarine school at the time. The submarines that keltos01 does have modeled are: Code:
Type A1, Type AM, C1 / C2, C3 Jyunsen 1, Jyunsen 1M Jyunsen B, Jyunsen B2, Jyunsen B3 Kaichu, Kaidai 3a, Kaidai 3b, Kaidai 4 Ko-Hyoteki Sen Taka, Sen Toku ![]() I'm doing further research now, since I've found me a few more resources, and once we hit a lull in the FotRSU mod, I hope to be able to send keltos01 a version of CMN for consideration as a "beta" release. No historically accurate availability dates or anything like that, but a version that hopefully we can see how some of the ideas floating around in the grey matter actually function - if they do - but I'm still weeks away from that, almost the same place I was previously, due to "issues", shall we say, in getting some things to NOT work as hoped... sigh... ![]() ![]() ![]() |
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#973 |
CTD - it's not just a job
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See the post:
http://www.subsim.com/radioroom/show...59#post2524059 over in the ~really~ old "[WIP] Climb Mount Niitaka" thread about a solution for the BigMap issue we've been having. |
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#974 |
Swabbie
![]() Join Date: May 2018
Posts: 7
Downloads: 51
Uploads: 0
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Hey guys
Can i use this mod with Operation Monsun + Travelers mod for OM? |
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#975 |
Swabbie
![]() Join Date: May 2018
Posts: 7
Downloads: 51
Uploads: 0
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Doesn't work with OMEGU installed , causes a menu crash
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