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Old 02-19-17, 02:25 PM   #1
Niume
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Wait I am confused are these two pictures from Sh3 or just random google pic.
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Old 02-19-17, 02:41 PM   #2
Kendras
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Originally Posted by Niume View Post
Wait I am confused are these two pictures from Sh3 or just random google pic.
from my SH3 !
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Old 02-19-17, 04:45 PM   #3
Kendras
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Here with other parameters :

 
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Old 02-20-17, 04:58 PM   #4
iambecomelife
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Wow - you are an absolute magician with the particles! Great work! One workaround for the game crashing could be to do a sequence of screenshots of a flare launch, etc from a video on youtube and then use the pictures as frames in a sequential, multi-frame particle effect with alpha channel...
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Old 02-21-17, 07:43 AM   #5
nik112
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Hi pal
what about lighthouses and buoys. Are they finished?

cheers
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Old 02-21-17, 11:48 AM   #6
Kendras
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Originally Posted by nik112 View Post
what about lighthouses and buoys. Are they finished?
buoys : yes
lighthouses : no

See the specific threads please.
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Old 02-21-17, 11:46 AM   #7
Kendras
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Originally Posted by iambecomelife View Post
Wow - you are an absolute magician with the particles! Great work!
Thanks

Quote:
Originally Posted by iambecomelife View Post
One workaround for the game crashing could be to do a sequence of screenshots of a flare launch, etc from a video on youtube and then use the pictures as frames in a sequential, multi-frame particle effect with alpha channel...
Yes, I thought about that, but I don't know how to do yet. It could be useful for me because one day, I plan to create an aurora borealis effect. But this would also require an input in sh3.exe and I'm not sure if any codder wants to help me.

My next goal about particles is to improve the smoke effect when shells are fired from battleships.
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Old 02-21-17, 12:20 PM   #8
iambecomelife
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Quote:
Originally Posted by Kendras View Post
Thanks



Yes, I thought about that, but I don't know how to do yet. It could be useful for me because one day, I plan to create an aurora borealis effect. But this would also require an input in sh3.exe and I'm not sure if any codder wants to help me.

My next goal about particles is to improve the smoke effect when shells are fired from battleships.
Actually no coding is required. You can do sequential tga files in SH3/4/5. At work right now but I will show you later.
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Old 02-21-17, 04:09 PM   #9
Kendras
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Originally Posted by iambecomelife View Post
Actually no coding is required.
I mean code to spawn the effect randomly in clear skies, and at a certain time of the year, at a certain sun angle and at a certain latitude.
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