SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-04-06, 06:09 PM   #15
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,709
Downloads: 300
Uploads: 0


Default

Some notes from testing:

-Launch one torpedo at medium range, set to explode underneath the keel. High speed.
-Impact. Torpedo detonates underneath the aft deckhouse. No visible effect - no fires break out, and ship barely settles, even after 15-20 minutes.
-Maneuver my U-Boat to allow for impact shot. 2 meters. Impact warhead (no point in risking premature detonation). Medium speed, since I'm close and it needs time to arm.
-Impact, underneath the bridge. Two large fires immediately break out in forward cargo holds.
-Massive explosion in engine room breaks the ship in half 15 seconds later. Most of the tanks on deck and cranes explode and fall overboard. The stern lists very heavily, while the bow remains on an even keel.
-Entire ship is submerged 15 minutes after 2nd hit.

All in all, the sinking experience was more interesting than most. I enjoyed the different behaviors of the ship halves - the game seemed to model how the aft section was already full of water, and thus almost capsized after the second hit. The model looked clean and neat. I think the bridge texture mapping should be altered - I made a civilian-painted skin and I didn't like how it was the same as the funnel texture. Not to nitpick, or anything - It'll be fine if the skin is all grey.
iambecomelife is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:41 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.