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#1 |
Sonar Guy
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Hi!
I started similar work some time ago, but now is in pause mode until I don't finish my new terrains and forests. Look over these files, have some ready for SH3 models: https://www.mediafire.com/folder/r2a3k2mlbdpsu/sh3
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#2 | |
Stowaway
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To begin with new models, I would like to introduce a basic lighthouse made in granite. These lighthouses are very common in Brittany. Here are 2 examples (phare de la Vieille, and phare des Triagoz) : ![]() ![]() Do you feel ready to model this, gap ? |
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#3 |
Sonar Guy
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I think, that SH4 have the same model like in SH3.
What I saw there is flakmonkey's lighthouse in deferent files and "LH_RoterSand.rar" and "LT_Holtenau.rar".
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If you ride like lightning, you're gonna crash like thunder. |
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#4 |
Stowaway
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#5 |
Sea Lord
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It looks amazing
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#6 |
Stowaway
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It's very far from perfect. What I really need is a good and detailed model of the rock. And I also would like to add some reefs around (as separated models, but in the same file as the lighthouse).
I'm waiting for help (gap ?). Last edited by Kendras; 12-15-16 at 04:16 AM. |
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#7 | |
Navy Seal
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Location: CJ8937
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![]() I am downloading Tycho's files as we speak. How deep (more or less) should be the rock underwater? Can you visit the exact location that the Holtenau lighthouse is gonna be placed in, and tell me what the depth under keel is while you are surfaced? Moreover, can you provide me with some additional information on the reefs that you want to add around the lighthouse? ![]() |
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#8 | ||||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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SketchUp is a 3D modelling software especially conceived for architectural, landscape and videogaming design. For a period it was owned by Google, and it was employed by the company as a freeware platform that private users could use for creating Google Earth's geolocalized models of cities and lanscapes. If you have Google Earth you can scan the world map for any 3D landmark visible from the sea. If its model has been made available for download by its creator (most models are), by clicking on it you are redirected to its download page on 3D Warehouse
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![]() Do you prefer having them as raw obj files and tga textures, or imported directly in a dat file? Quote:
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The Phare de la Vieille is already available on 3D Warehouse: https://3dwarehouse.sketchup.com/mod...8b0380112b9dd2 Two basic models of the Tourelle de la Plate (located just in front of the La Vieille Lighthouse), are also available: https://3dwarehouse.sketchup.com/mod...f5410d52ddc079 https://3dwarehouse.sketchup.com/mod...995fb119e59971 I think I can start converting those models in a format that can be imported in game. As for the Phare des Triagoz, the plan you have provided and pictures of it available on the web should be enough to build a fairly realistic model of it ![]() Ona side note, additional information on the lighthouses above can be found in the following pages: ![]() https://www.unc.edu/~rowlett/lighthouse/fns2.htm (La Vieille and La Plate) https://www.unc.edu/~rowlett/lighthouse/brt.htm (Triagoz) Quote:
![]() ![]() It is available for download here on subsim: http://subsim.com/radioroom/download...o=file&id=1337 Link to the original thread with additional photos available on the download page ![]() |
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#9 | |||||
Stowaway
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Yes thank you. Quote:
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