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Old 09-17-16, 05:10 PM   #1
banryu79
Samurai Navy
 
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Thank you for share this! I'm very interested in training missions and I will try them!

As a LAWAMI aficionado, I will see if I am able to "translate" these scenarios for this mod!

Inviato dal mio GT-I9505 utilizzando Tapatalk
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Old 09-18-16, 05:44 AM   #2
p7p8
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First "training ASW" finished!

10:28 target detected (under layer) by TB-16 at 18 kts
10:30 praparing to attack - going above layer at 18 kts almost straight to target
10:33 attack and eveding possible counterattack (25 kts, course N)
10:37 next step of evading tactic (25 kts, course WsN)
10:40 next step of evading, active torpedo speed up to 55 kts (25 kts, course WSW)
10:41 first torpedo makes round on decoy, second (passive) chcange to run over layer. (8 kts, course S SW)
10:45 TIW! , zigzagging own torpedoes seaerching target, contact with enemy by TB-16 (8 kts, course S)
10:51 my torpedo (passive) lock target on north and speed up to 50 kts (8 kts, course S SE)
10:52 Victor hit!

Link to my replay file

Afterall i think this kind of mission are good only for Single Player. Its because AI have own, specific algorithm of actions.

Please stop with "training missions" and do something more complicated for SP or MP modes
From my experience not detection but identification is really difficult.
In this mission I knew, first detected 50 Hz signal is my target.

BTW: this kind of "training" takes in editor 3-5 minutes (for yoursefl do not need text messages and "win/lost" triggers)

Thanks for new mission - it is always good for DW community, but please next time for something more complicated!


sorry for my bad english
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Old 09-18-16, 08:06 AM   #3
p7p8
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Link to ASuW training replay file.

There is something wrong with this mission.
Surface ship Udaloy "AI" and MH-60 "user" is not good combination because of sonobuoys (not compatibile) and game engine.

I launch again ASuW training and this time was not any surface unit, only MH-60

You gave probability 50% to each ship and 75% to helo.
Both ships should be in different group with 50% probability of inclusion.

fixed ASuW training:

 
VERSION 3
OWNALLIANCE 0
DIFFICULTY 3
TOTALNUMSIDES 2
NUMDRIVEABLES 1
MONTH 3
WORLDGRID 2
LATLONG 34.703194 -119.796486
;
SEASTATE 2
MDR 0 0 0
BOTTOMTYPE 0
TIMEOFDAY 6
WEATHER 0
CLOUDHEIGHT 1500
SSP 0
DESCRIPTION
BEGINTEXT
A JOINT USCOMSUBPAC/RUSSIAN NAVY ASUW TRAINING EXERCISE.<R>

<R>

<R>

EXERCISE SUBAMARINE PARTICIPATES IN ANTI SURFACE ACTION GROUP EXERCISE IN THE PACIFIC OCEAN. LOCATE, AND DESTROY AT LEAST TWO DDG'S OPERATING IN YOUR AREA. By Benn Reeves.<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>


<R>


ENDTEXT
MISSIONTITLE
BEGINTEXT
TRAINING: ASUW fixed
ENDTEXT
GROUP "Spruance" 1 50 3 3 3 -1
GROUP "Udaloy" 2 50 2 2 3 -1
GROUP "Surfs" 3 100 1 2 -1 -1




ENTITY 47 SUBENTITY
HULLID 1
ALLIANCE 0
POS 740061.437500 214640.765625 -147
POINTS 1000
COURSE 0
SPEED 4
PROB 100
DRIVEABLE 1
PLAYERCHOICE 1
PLAYERTASKING
BEGINTEXT
TO: SSN 763 SANTA FE <R>

FROM: COMSUBPAC FLEET HQ.<R>

RE: MISSION TASKING.<R>

<R>

<R>

Somewhere to the west lurk as many as 2 DD's gunning for you. Your task is to locate and sink them.<R>

<R>

<R>

Use this opportunity to practice Sonar search, identification, TMA and torpedoe atta
cks.<R>

<R>

<R>

Try to avoid using missile weapons to engage the DD's.<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>

<R>


ENDTEXT
UNIQUENAME "SSN"
COMMSINTERVAL 0.000000
RANDOMSTARTBOX 735942.000000 231126.265625 744180.875000 198155.250000
TACTIC RANDOMBOX
TACTICTARGET 2 2
BOX 724195.250000 227503.890625 755927.562500 201777.687500
AIRLOADOUT 93
AIRCRAFT 1721 1 Alert5 0 : Alert15 1 : 0 Alert30 0 :
END

ENTITY 163 SURFENTITY
HULLID 2
ALLIANCE 1
POS 685106.500000 214233.718750 0
POINTS 750
COURSE 52
SPEED 14
PROB 100
EMCON 1
UNIQUENAME "DD"
GROUP 1
RANDOMSTARTBOX 682733.187500 233220.046875 687479.750000 195247.390625
TACTIC TRANSITSEARCH
WAYPOINT 699991.437500 225816.765625 0 19 -1 0.000000
WAYPOINT 716619.062500 219138.484375 0 18 -1 0.000000
WAYPOINT 721934.500000 227997.437500 0 18 -1 0.000000
WAYPOINT 738289.625000 222273.140625 0 18 -1 0.000000
AIRLOADOUT -1
AIRCRAFT 264 1 Alert5 0 : Alert15 1 : 0 Alert30 0 :
END

ENTITY 264 AIRENTITY
HULLID 3
ALLIANCE 1
POS 694812.312500 221864.281250 125
POINTS 100
COURSE 89
SPEED 60
PROB 75
UNIQUENAME "SH-60R Seahawk"
LOADOUTTYPE "ASW"
IFF 0
SOURCEOBJHULLID 2 REFRESH
GROUP 1
TACTIC AREAWAYPOINTS
WAYPOINT 700264.000000 221864.281250 125 43 -1 0.000000
WAYPOINT 705715.687500 226975.296875 125 43 -1 0.000000
WAYPOINT 700264.000000 232086.203125 125 43 -1 0.000000
WAYPOINT 694812.312500 226975.296875 125 43 -1 0.000000
AIRLOADOUT -1
END

GOAL 688229.250000 243212.843750 0.000000
BEGIN
GOALNAME "Kill Spruance"
GOALID 1
PARENTGOALID -1
GOALTYPE 2
GROUP 1
DAMAGE 100
TRIGGERTYPE 2
STARTTIME 0
ENDTIME 0
POINTS 500
MAXSPEED -1
MINDEPTH -1.000000
MAXDEPTH -1.000000
RETURNTOBASE 0
CRITICAL 1
ATTACHEDTARGETOBJ 2
OBJTOPROSECUTESIDE 0
SUCCESSMESSAGE
BEGINTEXT
You did it! The honor of the Submarine force has been upheld.
ENDTEXT
FAILUREMESSAGE
BEGINTEXT
Your ignominious failure has been rewarded with the deaths of you and your crew. Davey Jones will undoubtedly soon be welcoming you into his domain.
ENDTEXT
MESSAGETYPEID 1
BEGINTEXT
That's a hit! I'm hearing breaking up noises. We hit her bad - sir!<R>


ENDTEXT
END
ENTITY 442 SURFENTITY
HULLID 4
ALLIANCE 1
POS 685106.312500 210767.593750 0
POINTS 750
COURSE 104
SPEED 16
PROB 100
UNIQUENAME "DDG"
GROUP 2
RANDOMSTARTBOX 682857.750000 229222.937500 687354.875000 192312.234375
TACTIC TRANSIT
WAYPOINT 705092.000000 205614.906250 0 9 -1 0.000000
WAYPOINT 716583.812500 210861.109375 0 12 -1 0.000000
WAYPOINT 728200.375000 210931.421875 0 9 -1 0.000000
WAYPOINT 741066.187500 204116.031250 0 6 -1 0.000000
AIRLOADOUT -1
AIRCRAFT 603 2 Alert5 0 : Alert15 1 : 0 Alert30 0 :
END

GOAL 686917.437500 243213.015625 0.000000
BEGIN
GOALNAME "Kill Udaloy"
GOALID 2
PARENTGOALID -1
GOALTYPE 2
GROUP 2
DAMAGE 100
TRIGGERTYPE 2
STARTTIME 0
ENDTIME 0
POINTS 100
MAXSPEED -1
MINDEPTH -1.000000
MAXDEPTH -1.000000
RETURNTOBASE 0
CRITICAL 1
ATTACHEDTARGETOBJ 4
OBJTOPROSECUTESIDE 0
SUCCESSMESSAGE
BEGINTEXT
You successfully defended the honor of the Submarine Force.
ENDTEXT
FAILUREMESSAGE
BEGINTEXT
Hang your head in Shame Captain. I guess in your case that aren't two kinds of ships in the world. There are just one; targets.
ENDTEXT
MESSAGETYPEID 1
BEGINTEXT
The Udaloy is going Down Sir! Good Job.
ENDTEXT
END
TEXTLABEL 663807.000000 634603.500000
BEGINTEXT
CALIFORNIA
ENDTEXT
COLOR RGB(0,0,0)
END

TEXTLABEL 782725.312500 978770.562500
BEGINTEXT
NEVADA
ENDTEXT
COLOR RGB(0,0,0)
END

TEXTLABEL 885921.375000 189105.453125
BEGINTEXT
BAJA - MEXICO
ENDTEXT
COLOR RGB(0,0,0)
END

TEXTLABEL 807068.750000 331697.187500
BEGINTEXT
SAN DIEGO
ENDTEXT
COLOR RGB(255,255,255)
END

TEXTLABEL 338933.156250 258927.734375
BEGINTEXT
Pacific Ocean
ENDTEXT
COLOR RGB(128,255,255)
END

Last edited by p7p8; 09-18-16 at 08:23 AM.
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Old 09-18-16, 09:42 AM   #4
p7p8
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TLAM strike finished.
Nice and very easy mission with lot of time to action.

Good things is placing pakistani sub with "west" type acoustic signature:
60 265 340 1127 1466 for Daphne (was in mission)
60 265 340 1214 1258 for Agosta (was not)

I did not detect enemy submarine. After attack I left "Launch area" at 25 kts.

Link to replay file.

Replay files placed for mission designer for a better understanding of the tactics of an experienced player. It is helpful for making new missions (I hope).
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Old 09-18-16, 10:29 AM   #5
p7p8
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ASW (RU) finished! This time with manual TMA all the time.

Sturgeon was detected after 5 minutes by TA

Link to replay file.

Screenshots:
 





Circle and + markings are mine









My tactical picture



Show true picture (for comparsion only)

Thank You for interesting (but little boring ) training missions.
Almost all (except last one) was play with Auto TMA + Auto Intercept.

I am hungry for more
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Old 09-19-16, 02:00 AM   #6
rentacow
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p7p8, I quite enjoyed reading your after action reports and comments on these missions. Thank you for posting the reports. However, as a fellow mission creator, (many of us here have experience in the editor, including yourself.) I take issue with a few of your comments.

Quote:
Originally Posted by p7p8 View Post
Please stop with "training missions" and do something more complicated for SP or MP modes
Nobody here is going to stop you from doing so.

Quote:
BTW: this kind of "training" takes in editor 3-5 minutes (for yoursefl do not need text messages and "win/lost" triggers)
This is quite unfair to complain about missions that are being shared here with all and completely for free. And can be modified at will and reposted as an alternate version. With permission from the original author of course, subsim provides the means to do this.

Quote:
sorry for my bad english
Your english is outstanding.

Last edited by rentacow; 09-19-16 at 02:09 AM.
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Old 09-19-16, 02:56 AM   #7
USA~Driver
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Quote:
Originally Posted by rentacow View Post
This is quite unfair to complain about missions that are being shared here with all and completely for free.
Thanks rentacow. Actually its rude and seriously ungrateful. Call it what it is.

@p7p8 - Bad form and unacceptable. Along with that English perhaps some manners might be your next conquest.

Last edited by USA~Driver; 09-19-16 at 03:41 AM.
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Old 09-19-16, 03:37 AM   #8
p7p8
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I fixed your mission and I have reviewed others completly for free and you call it "rude and seriously ungrateful".

I know that kind of missions are not good for teaching players "how to do something" in MP session. I have some experience in teaching players about DW in MP mode (tactics and mechanics). Furthermore that missions are harmfull (in some sense) because AI act copmletly different than other players. For exapmle: AI can directly attack you by subroc after launching torpedo or ASM. Normaly player have only bearing. AI have bearing, speed, course and range!

Afrerall if you want "sweet review" of your missions please read this:

1) ASW training US - excelent mission! -
2) ASW training RU - outstanding!
3) ASuW training - very nice! - good work!
4) T'LAM training - marvelous!

Is this what you want to read?
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Old 09-19-16, 04:56 AM   #9
USA~Driver
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Quote:
Originally Posted by p7p8 View Post
I fixed your mission and I have reviewed others completly for free and you call it "rude and seriously ungrateful".
YES I AM.

Excuse me - Did I charge you for the missions to begin with? NO? Then I'd say you got your value out of the deal. Be grateful I spent "3 to 5 minutes" of my own time to your benefit at all. Lastly, whatever I upload here in the future is my prerogative, I don't do requests. Go satisfy your own hunger.

I got an idea, start your own training series or whatever if you think you're all that, Mr. Big Shooter. Lets see what you got. But be aware, I am highly advanced in dangerous waters, and there is absolutely nothing you can tell me that I don't already know six ways from Sunday.

Whatever. We're done here - Thank you for playing my missions.
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Old 09-19-16, 10:55 AM   #10
p7p8
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Chill Out Man!
I know you are superb player and mission designer.

Quote:
Be grateful I spent "3 to 5 minutes" of my own time to your benefit at all
I'm very, very, very grateful

Quote:
I got an idea, start your own training series or whatever if you think you're all that, Mr. Big Shooter.
I did it almost year ago for polish community

Quote:
I am highly advanced in dangerous waters, and there is absolutely nothing you can tell me that I don't already know
I would like learn something from you, especially in DW multiplayer session.
Are you ready to take the gauntlet?

BTW: Why you share your mission if you cannot stand any criticism? I know this is training so for many players means little boring. It is normal for me, why you are so pissed?
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Old 09-19-16, 03:11 PM   #11
Nippelspanner
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Quote:
Originally Posted by USA~Driver View Post
YES I AM.

Excuse me - Did I charge you for the missions to begin with? NO? Then I'd say you got your value out of the deal. Be grateful I spent "3 to 5 minutes" of my own time to your benefit at all. Lastly, whatever I upload here in the future is my prerogative, I don't do requests. Go satisfy your own hunger.

I got an idea, start your own training series or whatever if you think you're all that, Mr. Big Shooter. Lets see what you got. But be aware, I am highly advanced in dangerous waters, and there is absolutely nothing you can tell me that I don't already know six ways from Sunday.

Whatever. We're done here - Thank you for playing my missions.
Why are you so severely hostile?

No matter what you create, feedback and criticism is a part of it.
If you can't handle it, don't share things, really.
His words might not have been the most diplomatic, but the wasn't trashing it or rude or something.
Also, offense is taken, not given. Grow some skin.

It is one thing when you receive completely nonconstructive criticism, sure, but even then, just ignore it if it is of zero value.
Otherwise, be glad you get feedback at all? Others create missions and never know how it was received.

My 2 cents (as a mission designer as well).
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Old 09-20-16, 12:33 PM   #12
BestofBest
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Quote:
Originally Posted by p7p8 View Post
I fixed your mission and I have reviewed others completly for free and you call it "rude and seriously ungrateful".

I know that kind of missions are not good for teaching players "how to do something" in MP session. I have some experience in teaching players about DW in MP mode (tactics and mechanics). Furthermore that missions are harmfull (in some sense) because AI act copmletly different than other players. For exapmle: AI can directly attack you by subroc after launching torpedo or ASM. Normaly player have only bearing. AI have bearing, speed, course and range!

Afrerall if you want "sweet review" of your missions please read this:

1) ASW training US - excelent mission! -
2) ASW training RU - outstanding!
3) ASuW training - very nice! - good work!
4) T'LAM training - marvelous!

Is this what you want to read?



to be honest to say,his Missions helped me a lot for Training.
He did not claim that it is complex, this mission should be used only for training, for me and for others. And also I was killed in one of the mission, it was not easy like it is now. But I think you seem like a Pro to me. When you can do better then do it.
And complex multiplayer missions we've had enough, so it had to go out every 2 or the game crashed after time, complex MP missions just do not work.
Dangerous Waters has no save function in the game, you cant savegame in multiplayer.
And such people like you, we've also had enough, if you are Pro, then we prove that in the game.
It is no wonder why hostile is if such there people like you are.
This mission should help others like me to practice more was here not talking.
I am always grateful when someone gives me a mission, and you do that in the future also

sry my english is not good,me german,but you know what i mean.
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Old 09-20-16, 12:37 PM   #13
Aktungbby
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