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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
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Thank you for share this! I'm very interested in training missions and I will try them!
As a LAWAMI aficionado, I will see if I am able to "translate" these scenarios for this mod! Inviato dal mio GT-I9505 utilizzando Tapatalk |
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#2 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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First "training ASW" finished!
10:28 target detected (under layer) by TB-16 at 18 kts 10:30 praparing to attack - going above layer at 18 kts almost straight to target 10:33 attack and eveding possible counterattack (25 kts, course N) 10:37 next step of evading tactic (25 kts, course WsN) 10:40 next step of evading, active torpedo speed up to 55 kts (25 kts, course WSW) 10:41 first torpedo makes round on decoy, second (passive) chcange to run over layer. (8 kts, course S SW) 10:45 TIW! , zigzagging own torpedoes seaerching target, contact with enemy by TB-16 (8 kts, course S) 10:51 my torpedo (passive) lock target on north and speed up to 50 kts (8 kts, course S SE) 10:52 Victor hit! Link to my replay file Afterall i think this kind of mission are good only for Single Player. Its because AI have own, specific algorithm of actions. Please stop with "training missions" and do something more complicated for SP or MP modes ![]() From my experience not detection but identification is really difficult. In this mission I knew, first detected 50 Hz signal is my target. BTW: this kind of "training" takes in editor 3-5 minutes (for yoursefl do not need text messages and "win/lost" triggers) Thanks for new mission - it is always good for DW community, but please next time for something more complicated! ![]() sorry for my bad english ![]() |
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#3 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Link to ASuW training replay file.
There is something wrong with this mission. Surface ship Udaloy "AI" and MH-60 "user" is not good combination because of sonobuoys (not compatibile) and game engine. I launch again ASuW training and this time was not any surface unit, only MH-60 You gave probability 50% to each ship and 75% to helo. Both ships should be in different group with 50% probability of inclusion. fixed ASuW training: Last edited by p7p8; 09-18-16 at 08:23 AM. |
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#4 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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TLAM strike finished.
Nice and very easy mission with lot of time to action. Good things is placing pakistani sub with "west" type acoustic signature: 60 265 340 1127 1466 for Daphne (was in mission) 60 265 340 1214 1258 for Agosta (was not) I did not detect enemy submarine. After attack I left "Launch area" at 25 kts. Link to replay file. Replay files placed for mission designer for a better understanding of the tactics of an experienced player. It is helpful for making new missions (I hope). |
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#5 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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ASW (RU) finished! This time with manual TMA all the time.
Sturgeon was detected after 5 minutes by TA Link to replay file. Screenshots: Thank You for interesting (but little boring ![]() Almost all (except last one) was play with Auto TMA + Auto Intercept. I am hungry for more ![]() |
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#6 | |||
Machinist's Mate
![]() Join Date: Sep 2014
Location: Onakushcloud
Posts: 126
Downloads: 58
Uploads: 0
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p7p8, I quite enjoyed reading your after action reports and comments on these missions. Thank you for posting the reports. However, as a fellow mission creator, (many of us here have experience in the editor, including yourself.) I take issue with a few of your comments.
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Last edited by rentacow; 09-19-16 at 02:09 AM. |
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#7 | |
Watch
![]() Join Date: Jan 2011
Location: Baffles City.
Posts: 21
Downloads: 74
Uploads: 0
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@p7p8 - Bad form and unacceptable. Along with that English perhaps some manners might be your next conquest. Last edited by USA~Driver; 09-19-16 at 03:41 AM. |
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#8 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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I fixed your mission and I have reviewed others completly for free and you call it "rude and seriously ungrateful".
I know that kind of missions are not good for teaching players "how to do something" in MP session. I have some experience in teaching players about DW in MP mode (tactics and mechanics). Furthermore that missions are harmfull (in some sense) because AI act copmletly different than other players. For exapmle: AI can directly attack you by subroc after launching torpedo or ASM. Normaly player have only bearing. AI have bearing, speed, course and range! Afrerall if you want "sweet review" of your missions please read this: 1) ASW training US - excelent mission! - 2) ASW training RU - outstanding! 3) ASuW training - very nice! - good work! 4) T'LAM training - marvelous! Is this what you want to read? |
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#9 | |
Watch
![]() Join Date: Jan 2011
Location: Baffles City.
Posts: 21
Downloads: 74
Uploads: 0
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Excuse me - Did I charge you for the missions to begin with? NO? Then I'd say you got your value out of the deal. Be grateful I spent "3 to 5 minutes" of my own time to your benefit at all. Lastly, whatever I upload here in the future is my prerogative, I don't do requests. Go satisfy your own hunger. I got an idea, start your own training series or whatever if you think you're all that, Mr. Big Shooter. Lets see what you got. But be aware, I am highly advanced in dangerous waters, and there is absolutely nothing you can tell me that I don't already know six ways from Sunday. Whatever. We're done here - Thank you for playing my missions. ![]() |
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#10 | |||
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Chill Out Man!
I know you are superb player and mission designer. Quote:
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Are you ready to take the gauntlet? BTW: Why you share your mission if you cannot stand any criticism? I know this is training so for many players means little boring. It is normal for me, why you are so pissed? |
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#11 | |
Stowaway
Posts: n/a
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![]() No matter what you create, feedback and criticism is a part of it. If you can't handle it, don't share things, really. His words might not have been the most diplomatic, but the wasn't trashing it or rude or something. Also, offense is taken, not given. Grow some skin. It is one thing when you receive completely nonconstructive criticism, sure, but even then, just ignore it if it is of zero value. Otherwise, be glad you get feedback at all? Others create missions and never know how it was received. My 2 cents (as a mission designer as well). |
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#12 | |
Bilge Rat
![]() Join Date: Aug 2014
Posts: 1
Downloads: 72
Uploads: 0
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![]() Quote:
to be honest to say,his Missions helped me a lot for Training. He did not claim that it is complex, this mission should be used only for training, for me and for others. And also I was killed in one of the mission, it was not easy like it is now. But I think you seem like a Pro to me. When you can do better then do it. And complex multiplayer missions we've had enough, so it had to go out every 2 or the game crashed after time, complex MP missions just do not work. Dangerous Waters has no save function in the game, you cant savegame in multiplayer. And such people like you, we've also had enough, if you are Pro, then we prove that in the game. It is no wonder why hostile is if such there people like you are. This mission should help others like me to practice more was here not talking. I am always grateful when someone gives me a mission, and you do that in the future also sry my english is not good,me german,but you know what i mean. |
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#13 |
Gefallen Engel U-666
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BestofBest!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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