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Old 09-14-16, 07:47 AM   #1
banryu79
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Quote:
Originally Posted by FPSchazly View Post
OK, just making sure! I feel if it was viewed in the Mission Editor, and these triggers dealt with database objects that don't exist in LwAmi, it may remove them from the triggers. If you're seeing that in a text editor, then yes, that is interesting.
Yes, I first downloaded the complete .mu file and opened in the MissEd and noticed the problem.
Then I decided copy&paste the raw text grabbed directly from the pastebin source into a new text file in TextPad to investigate, and found the two scripts "sitting" there with no connection to the triggers...
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Old 09-14-16, 10:22 AM   #2
rentacow
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Those scripts must have been added by the editor automatically. I will double check there are no artifacts left behind from creating the mission.
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Old 09-14-16, 10:48 AM   #3
banryu79
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Quote:
Originally Posted by rentacow View Post
Those scripts must have been added by the editor automatically. I will double check there are no artifacts left behind from creating the mission.
Thank you for the clarification!
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Old 09-14-16, 11:20 AM   #4
p7p8
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Nice mission.

In single player scenario you can add for example touch3.wav to text report. It is very helpfull to hear "click" sound when message appears.

In MP games adding sound files don't work properly because all players can hear sound from host.
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Old 09-14-16, 06:07 PM   #5
rentacow
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Updated to (probably) final version:
http://pastebin.com/9mE2JZbd

or via dropbox:
https://www.dropbox.com/s/26u3b3blke...elease.mu?dl=0

Thanks to everyone for the suggestions (touch3.wav file) and catching the few left over scripts from the missions very early beginnings a few days ago. I have polished up everything I can think of for now. Of course I will always think of something. If I had to make one more change I would improve the scoring system, even though it works okay as is.

A heads up for multiplayer: It seems that not all players will see any triggered radio messages. I'm not sure if this can be fixed.

Let's see now if anyone can beat it!
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Old 09-16-16, 04:46 PM   #6
PL_Cmd_Jacek
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Hi Rentacow,

I played the mission several times. It's really interesting. But I think, that you should add additional Fishing Boats with EMCON. Currently it is very easy to find enemy submarines and sink them.
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Old 10-10-16, 03:13 AM   #7
Italian Captain
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I've played this mission and I found it very funny!
Thanks a lot!

Last edited by Italian Captain; 10-17-16 at 06:49 AM.
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