SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-14-16, 07:35 PM   #1
dominiclevey
Watch
 
Join Date: Sep 2015
Posts: 25
Downloads: 32
Uploads: 0
Default

Quote:
Originally Posted by vdr1981 View Post
I support the initiative but something like that wouldn't be an easy job. Do you already have some game developing experience? There's a BIG difference between game modding and game development
I have some knowledge but not alot thats why i was asking for help but then again ive thought more about it and it does seem impossible for me to do so atm because of the cost
dominiclevey is offline   Reply With Quote
Old 02-02-16, 01:21 PM   #2
sshellokitty
Bosun
 
Join Date: May 2014
Location: Tampa Bay area
Posts: 63
Downloads: 96
Uploads: 0
Default

I think there are considerable reasons for a spiritual successor to be made for a game like SH5. The mega mod helps but SH5 is still a game that was rushed out of development and is unsupported by the publisher. On top of that the publisher is toxic anyway.

If a new project was started by some devs that want to work on it there would be a whole host of benefits if said project was successful. For starters, it would be just that, something that is supported by a team that wants it to succeed. Secondly, it would benefit tremendously from running on a newer engine with all of the bellls and whistles that would entale. I could see Unreal Engine 4 being a great fit. A game like SH5 wouldn't be doomed from the start because of its size or complexity. That has nothing to do with it, it would be completely up to the skill and determination of the dev team.

Finally, I don't feel that money is the limiting factor. There are plenty of free or cheap ways to get things made, or at least to get a good working prototype that could be presented in a kickstarter to attempt at getting funding. Unreal Engine 4 and Unity are awesome game engines that are completely free to use. The limiting factors are designers, artists, and developers who are willing to undertake a project.

Sorry to post late on here but this is exactly what I have mentioned before in this forum. Also I am a game designer so it caught my eye and made me want to throw my two cents at it
sshellokitty is offline   Reply With Quote
Old 02-03-16, 12:28 PM   #3
MCM
Engineer
 
Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
Default

Would love to see your resources go to the TWOS mod crew. Go contact them and help them
MCM is offline   Reply With Quote
Old 04-02-16, 02:20 PM   #4
dominiclevey
Watch
 
Join Date: Sep 2015
Posts: 25
Downloads: 32
Uploads: 0
Default

hello sshellokitty ive replied to your email and id be up for talks with you
dominiclevey is offline   Reply With Quote
Old 04-02-16, 02:21 PM   #5
dominiclevey
Watch
 
Join Date: Sep 2015
Posts: 25
Downloads: 32
Uploads: 0
Default

mcm i shall contact them now
dominiclevey is offline   Reply With Quote
Old 04-11-16, 02:36 PM   #6
WildBlueYonder
Mate
 
Join Date: Jan 2016
Posts: 58
Downloads: 13
Uploads: 0
Default

Fingers crossed!!
WildBlueYonder is offline   Reply With Quote
Reply

Tags
dev sh5

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:36 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.