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Old 11-15-15, 03:50 AM   #1
vdr1981
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Quote:
Originally Posted by THEBERBSTER View Post
This is what I am asking in my post?
How much of the tutorial can be deleted now Vecko has made the download app?

Peter
I didn't made anything, I've just put Choums settings(with stock C/Ubisfot/SH5 path) in one txt file and rename it to bat extension.

Download is not removed...

Last edited by vdr1981; 11-15-15 at 04:12 AM.
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Old 11-15-15, 03:54 AM   #2
Choum
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For me the fix doesn't work (osi on high priority), on a vanilla game the tonnage bar on the tutorial doesn't work at all
on windows 10
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Old 11-15-15, 05:26 AM   #3
MaMa
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Quote:
Originally Posted by Choum View Post
For me the fix doesn't work (osi on high priority), on a vanilla game the tonnage bar on the tutorial doesn't work at all
on windows 10
Interesting ... one of my worst fears may be true ...

Since the problem is related to system resources allocation i was thinking if this fix would be valid for all OS versions, thus asking to everyone if it worked well in every condition in the past...

Your post troubles me a lot, unfortunately i have only Win7 based systems and i'm not able to do any test with another one . The first advice i can give you is to use the DBG viewer and run some tests with the vanilla game to see the OSI application behaviour (if you already have not done it) : particularly you need to check what happens immediately after the loading or start of a game (a campaign one or even the first tutorial at the game start is enough), load it, pause it after the start and Alt-TAB to the DBG view. Look at post #233 of this thread and compare the list there with your debug list of the running game.

This could be a first hint to understand what's going on... after that we can start with some other tests .

In the meantime i ask to all other people involved on playing SH5 under Win10 if this bug still exist or not (after my fix release), it could be interesting to know if it's an issue related to all or not ...
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Old 11-15-15, 05:50 AM   #4
Choum
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I just see that

[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (91): Init OSI user profile
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (94): Init OSI campaign objective
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (97): Init OSI map zones
[6148] Entities.cpp (123): succeeded


If I relaunch a new campaign again it seems ok

[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (91): Init OSI user profile
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (94): Init OSI campaign objective
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (97): Init OSI map zones
[6148] Entities.cpp (123): succeeded
[6852] Init Missions for Macro Objectives
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (114): OSI Ping
[6148] Entities.cpp (123): succeeded
[6852] Init Missions for Macro Objectives
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (114): OSI Ping
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (114): OSI Ping
[6148] Entities.cpp (123): succeeded

Sink first vessel

[6148] Entities.cpp (106): Update OSI sink objectives
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (109): OSI Eval campaign objectives
[6148] Entities.cpp (123): succeeded
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Old 11-15-15, 06:16 AM   #5
THEBERBSTER
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Hi Vecko
The download for some reason stopped working in my tutorial but is now fixed.
I have picked up on the point also that the information is not yours.

Peter
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Old 11-15-15, 06:46 AM   #6
THEBERBSTER
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Hi Choum
I'm using Windows 7.

The downloaded app does not change > set priority from Normal.
Is that important?

Peter
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Old 11-15-15, 07:31 AM   #7
THEBERBSTER
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Does the tutorial need to state that this is a Windows 7 fix only?
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Old 11-15-15, 07:32 AM   #8
vdr1981
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Choum
I'm using Windows 7.

The downloaded app does not change > set priority from Normal.
Is that important?

Peter
How did you launch your SH5, with OSIapp.bat file or with regular SH5.exe?
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Old 11-15-15, 08:17 AM   #9
MaMa
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Quote:
Originally Posted by Choum View Post
I just see that

[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (91): Init OSI user profile
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (94): Init OSI campaign objective
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (97): Init OSI map zones
[6148] Entities.cpp (123): succeeded


If I relaunch a new campaign again it seems ok

[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (91): Init OSI user profile
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (94): Init OSI campaign objective
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (97): Init OSI map zones
[6148] Entities.cpp (123): succeeded
[6852] Init Missions for Macro Objectives
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (114): OSI Ping
[6148] Entities.cpp (123): succeeded
[6852] Init Missions for Macro Objectives
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (114): OSI Ping
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (114): OSI Ping
[6148] Entities.cpp (123): succeeded

Sink first vessel

[6148] Entities.cpp (106): Update OSI sink objectives
[6148] Entities.cpp (123): succeeded
[6148] Entities.cpp (83): Process Message:
[6148] Entities.cpp (109): OSI Eval campaign objectives
[6148] Entities.cpp (123): succeeded
One more answer Choum : are you having random issues with this bug ? or it behave Always in the same way ?
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