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Old 09-15-15, 01:26 PM   #6
ColonelSandersLite
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Join Date: Aug 2009
Posts: 481
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Alright, I've got a few minutes now so here's what I'm thinking about.

The S boats did not have a tdc. Gyro angles where set manually. In my time with S boats, I have just been making do by setting the range and bearing, ignoring speed, aob, and the position keeper. That's a little hackish though and it would be pretty cool if a way to use the historical methods of figuring out the gyro angle and entering it could be devised.

My current line of thought is that it may be possible to fake it by:
Remove all of the buttons to send to TDC.
Remove the buttons to access the aob and speed sections of the TDC
Remove the us TDC box on the left completely
Hijack the german bearing entry dial
Resize the Stadimeter tool to make it larger for readability.
Remove the sonar send range and send bearing functions. (I'm not 100% sure, but I don't think that s boats had active sonar)
Possibly, if someone can show me that the S boats did not have stadimeters, even remove that as well.


This should:
Prevent sending any information to the TDC, locking the range at the default of 500 yards, speed and aob at 0, and render the player unable to send the periscopes bearing.

I could then figure out the gyro angles for the mk10 at various bearings, range 500y and reskin and calibrate the german bearing dial to read as a gyro angle dial.

Preferably, it would be possible to put a copy of this dial on the left side of the periscope views where the position keeper box was.

All of this is very much a *maybe* at this stage.
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Last edited by ColonelSandersLite; 09-15-15 at 01:33 PM.
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