SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-20-15, 05:50 PM   #1
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default Sorry to see this,,

I was about to download a couple of these what a loss,, it a shame that some got their panties in a bunch,, I know I fix acouple of these to get them to run properly I got pt 109 to fire torpedos and changed deck gun load out
yubba is offline   Reply With Quote
Old 06-21-15, 11:53 AM   #2
aanker
Pacific Thunder
 
aanker's Avatar
 
Join Date: Apr 2004
Location: Yellow Sea
Posts: 1,896
Downloads: 236
Uploads: 14


Default

Quote:
Originally Posted by yubba View Post
I was about to download a couple of these what a loss,, it a shame that some got their panties in a bunch,, I know I fix acouple of these to get them to run properly I got pt 109 to fire torpedos and changed deck gun load out
Well that would be nice, to have a PT boat that can fire a torpedo, and have the guns working. How did you do it? (apology for going off topic here)
aanker is offline   Reply With Quote
Old 06-21-15, 12:27 PM   #3
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default

QUOTE=aanker;2322961]Well that would be nice, to have a PT boat that can fire a torpedo, and have the guns working. How did you do it? (apology for going off topic here)[ QUOTE]
it was quite a while back,, use the pt 109 found here ,, it was lacking torpedos in the equipment files just add them like I said it was a while back and I mostly forgot what I did but I have it up and running sadly I couldn't get it to run in a campaign the torps will fire as same as a sub I had no problems running at full speed and fireing and hitting the target,, your best way to edit this mod is to compare the files of the pt 109 to the files of the sub it is based on and fill in where the torpedos are missing you only get 4 and you will have to go to battlestations and time compress and they will load into the tubes
yubba is offline   Reply With Quote
Old 06-21-15, 04:32 PM   #4
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default I'm such a nice guy

Ok for you hot rods out there,, the pt 109 that is here lacks a torpedo room ,, to add,, open the pt mod go to data/submarine/nss-pt-109/nss-pt-109 UPC file,,,scroll down through compartments you'll find that there isn't a forward torpedo room, I went to the porpoise UPC file and scrolled down till I found that torpedo room I copied it and pasted into the pt109 UPC file reads User player unit 1 compartment 6 id forward porpoise bow torpedo room ,, and renumber other compartments accordingly,, you'll start mission with tubes empty go to battlestations and hit auto load an then time compress tubes will load,,that's the best of my recollection as I went back to my pt yubba and compared the files of both ,,it's a start for you and if you all don't mind how about fixing this so it is in a campaign ,, have fun,, Even I knew Riken 19 didn't mean any harm he fixed those mods so all of us could enjoy them,, I thought sub simmers were better than this after all the petty crap I've seen over in the IL-2 community

Last edited by yubba; 06-22-15 at 09:07 AM.
yubba is offline   Reply With Quote
Old 06-21-15, 06:16 PM   #5
aanker
Pacific Thunder
 
aanker's Avatar
 
Join Date: Apr 2004
Location: Yellow Sea
Posts: 1,896
Downloads: 236
Uploads: 14


Default

Quote:
Originally Posted by yubba View Post
Ok for you hot rods out there,, the pt 109 that is here lacks a torpedo room ,, to add,, open the pt mod go to data/submarine/nss-pt-109/nss-pt-109 UPC file .....
Thanks Yubba, this is helpful.

Happy Hunting!
aanker is offline   Reply With Quote
Old 06-21-15, 07:52 PM   #6
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default deck guns another matter

for some odd satanist reason the author of the pt 109 mod chose to have two deck gun mounts,,using the single 40mm which would have been fine if the bow mount would have been closer to the cabin instead of way forward on the bow,, which doesn't look realistic in my opinion plus it makes me sea sick,, the only way to rid of this is to go to data libairy sub parts and delete the single 40mm giving you no deck gun at all but cleans the boat up nicely,, some how I managed to get the daul 40mm on the stern how I did that is a mystery.
yubba is offline   Reply With Quote
Old 06-22-15, 12:23 PM   #7
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default this is where it started

there isn't much techincal stuff here so you see what I had to work with, modders are worst than pirates they don't give up their secrets easily,,, http://www.subsim.com/radioroom/show...138319&page=11
yubba is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:11 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.