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New and Used Ships and Subs for SH4 1.4 Users
Here is where the ships are listed without having to dig for them. Some of them are for 1.5 so if it crashes your game then it won't work in 1.4.
http://www.subsim.com/radioroom/down...p?do=cat&id=77 Some submarines but like above, some are for 1.5 only. http://www.subsim.com/radioroom/showthread.php?t=156169 [REL] Free French Submarine Surcouf mod http://www.subsim.com/radioroom/showthread.php?t=177802 Playable ships (US Side) http://www.subsim.com/radioroom/showthread.php?t=188786 Karle94 Ships and uploads (most are for 1.4) And my hero for 1.4! http://karle94.blogspot.com/ https://www.mediafire.com/folder/lzg...58p/SH4%20Mods Career Playable Cleveland Light Cruiser v15 (37.98 MB) http://www.subsim.com/radioroom/down...o=file&id=3395 Skipjack SSN for SH4 1.4 (72.78 MB) http://www.subsim.com/radioroom/down...o=file&id=1148 Ohio SSBN for SH4 1.4 (132.00 MB) http://www.subsim.com/radioroom/down...o=file&id=1147 Los Angeles Mod for 1.4 (2.37 MB) http://www.subsim.com/radioroom/down...o=file&id=1463 Skipjack SSN mod for SH4 (69.02 MB) http://www.subsim.com/radioroom/down...o=file&id=1023 IJN Maya v1.2 (4.12 MB) http://www.subsim.com/radioroom/down...do=file&id=493 [WIP/REL] The Battleships Campaign (The Battleships Campaign Taster V0.6.zip) http://www.subsim.com/radioroom/show...gn+Taster+V0.6 |
Nice. Are any of your ships career playable?
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Nice job. Could I use these ships as AI or only they are playable?
Many thanks! Fitzcarraldo :salute: |
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I will go into these later on and get them all career playable if possible. These are all playable ships fitzcarraldo |
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Only thing I can say is that you can try them on 1.5....but no promises |
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Testing in SHIV v1.5 with TMO and RSRD and OTC
So far the BB North Carolina deck guns act weird when attacking shipping and it would be worth moving the camera view so that when in bridge view you're not hanging in space. BB South Carolina with the quad deck guns work great. Same issue with bridge view. |
Ok. I fixed the 2 bridge positions and placed an update. If by the guns acting weard, do you mean that they fire 2 or 3 times? If so those barrels fire one at a time on each main battery. It's like I said. I puzzle pieced other mods and picked up some mods online.
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so anyone have tried those ships in 1.5 version yet? any results or crhases to desktop?
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anyway i hope the aa gun and the deckgun should work....at least in battleships and cruisers and maybe carriers
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Oh and do you by chance have the HMS BB Wellington available for download? I saw it on your photo bucket page but is not listed on your post. You're doing a great job. |
Impressive list, thanks for the hard work :up:
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Ohhhh yeah. Oops. that Wellington shouldn't have gotten in there with the pics of the other ships. When I get a working ship, I take a pic of it in game and save it to a file for my records, so I shared the ones I was going to upload. It will work anywhere in the game...except when the game spawns the Yamato.... then it CTDs. Havent figured that one out yet, but it's a bad ass ship. That one isn't realistic in any sense. Rate of fire has been advanced on all guns and turrent speeds too :rock:. Didn't upload for that reason and the reason that I will be flooded with: It don't work, it crashes the game, blah blah blah. Quote:
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