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Old 03-04-15, 10:09 AM   #1
banryu79
Samurai Navy
 
Join Date: Feb 2014
Location: Italy
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Quote:
Originally Posted by Jimbuna View Post
I've received a report regarding the link above, part of which reads "Misrepresents one download as "Adobe Flash Update" which it is not. The target download "stockSH3better.rar" actually loads "stockSH3Better.exe".

I'd suggest you think very carefully about potential risks to your computer etc. before downloading.
I've got no problem at all with that download.
It's a rar file of about 250 MB. Here, at work, we have Kaspersky AntiVirus (Server + client), a very good anti-virus suite, and it did not raised any warning at all.

Btw, are you sure you are clicking in the correct link in that page?

P.S.: in ant case, a summary mod list will still be very helpfull, if available...
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Old 03-04-15, 10:55 AM   #2
BigWalleye
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Quote:
Originally Posted by banryu79 View Post
I've got no problem at all with that download.
It's a rar file of about 250 MB. Here, at work, we have Kaspersky AntiVirus (Server + client), a very good anti-virus suite, and it did not raised any warning at all.

Btw, are you sure you are clicking in the correct link in that page?

P.S.: in ant case, a summary mod list will still be very helpfull, if available...
So, which of the plethora of buttons on that page will actually load stockSH3better.rar? I thought I had tried them all and gotten nothing but crap.

BTW, this site is a real "Gotcha" for any unsophisticated noob. It is designed and intended to trick the unaware into downloading software they do not want. That software may - or may not - be harmful.
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Old 03-04-15, 11:46 AM   #3
pedalboat
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Also uploaded to MEGA

https://mega.co.nz/#!iowRULQJ!4pajqi...69YtZUY4OsTbwQ
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Old 03-04-15, 12:00 PM   #4
pedalboat
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What this pack contains:

sky, wake and water textures, a new weather (GWX?)
pilots ejecting from parachute
new searchlights
most ships with modified values and some enhanced textures
new torpedos and torpedo damage textures
terrain texures
loading and menu screens (my monitor is 4:3. I'm not Chinese)
textures for harbours (also for workers, soldiers, nurses, etc)
particles underwater (you just need one file: cameras.val - included)
effect transition underwater-surface and my favourite zoom (both cameras and oricameras files - don't ask me why)
crew textures
explosions
incarcatura (cargo textures) and a few other things.

Perhaps some could make a better and organised pack out of this one. Just wanted to help. Sorry if I made a mess here with all this stuff.
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Old 03-04-15, 02:26 PM   #5
Metalogic
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Quote:
Originally Posted by pedalboat View Post
What this pack contains:

sky, wake and water textures, a new weather (GWX?)
pilots ejecting from parachute
new searchlights
most ships with modified values and some enhanced textures
new torpedos and torpedo damage textures
terrain texures
loading and menu screens (my monitor is 4:3. I'm not Chinese)
textures for harbours (also for workers, soldiers, nurses, etc)
particles underwater (you just need one file: cameras.val - included)
effect transition underwater-surface and my favourite zoom (both cameras and oricameras files - don't ask me why)
crew textures
explosions
incarcatura (cargo textures) and a few other things.

Perhaps some could make a better and organised pack out of this one. Just wanted to help. Sorry if I made a mess here with all this stuff.
Thanks for the help, this sounds a little bit much for me at the moment, just want to run on stock (maybe 1.6 unofficial patch) and make things a little prettier until LSH 6 comes out...
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Old 03-04-15, 02:27 PM   #6
RushTheBus
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I have the 1.6 patch activated as the last mod (per the instructions that were provided). As far as the open hatch mod....i use FM's new interior and cant get that to work with the hatch mod...so...yeah
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Old 03-04-15, 02:36 PM   #7
Metalogic
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Quote:
Originally Posted by RushTheBus View Post
I have the 1.6 patch activated as the last mod (per the instructions that were provided). As far as the open hatch mod....i use FM's new interior and cant get that to work with the hatch mod...so...yeah
Is there more than one "interior" Mod then?
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Old 03-04-15, 12:03 PM   #8
RushTheBus
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Edit: Thanks for the clarification. Any chance you could post some screenshots maybe highlighting the improvements? Is this GWX compatable and additionally it doesn't seem JSGME compatible :X

Last edited by RushTheBus; 03-04-15 at 12:36 PM. Reason: clarification
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Old 03-04-15, 01:50 PM   #9
BigWalleye
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Quote:
Originally Posted by RushTheBus View Post
Edit: Thanks for the clarification. Any chance you could post some screenshots maybe highlighting the improvements? Is this GWX compatable and additionally it doesn't seem JSGME compatible :X
It looks to be JSGME ready. In spite of what the readme implies, the directory structure is straight SH3, so JSGME should tuck it right in. And, of course, back up all files that are over-written.
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Old 03-04-15, 02:10 PM   #10
RushTheBus
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My apologies. This seems to have a load of conflicts with various other mods - GWX and the Merchant Fleet mods in particular. I appreciate you posting it, hopefully it helps the OP. I'm going to hold off myself for the time being.
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