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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#376 |
A-ganger
![]() Join Date: Sep 2009
Location: Kazakhstan
Posts: 77
Downloads: 483
Uploads: 0
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Trying to get back into SH5 these days as problems with saving games in SH3 but there's a few things I can't sort out.
1. can't for the life of me work out how to get the dials in the new UI's TDC 750 Dark Wraith 2. Crash dive starts about 20 seconds after i order it, (too late!) How can I change that? 3. Out on patrol when enemy sighted the game goes to x64; far too late especially in foggy weather when your suddenly dead! 4.Tried the sobers list but game screwed up and crashed too often so tried following order garnered from looking at a few mod soups. Seem OK? Any easy to follow idiot proof tips or help very much appreciated..... Anyway the game ctd's straight after starting a career every time! Accurate German Flags No Damn Bubbles, No Damn Halo Mod SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (without date) Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 12. Sounds DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters sobers more trees SH5 sobers smoke screen V1 SH5 (DynEnv compatible) sobers better terrain v3 SH5 MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 German U-Boat Crew Language Pack Speech fixes and additions (german version) DBSM_Speech_1_0_4 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator IRAI_0_0_41_ByTheDarkWraith IRAI_0_0_41_Inertia_Damage R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Church's Compass Dials Mod v2.2 - Option Two OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO sobers Lights Cfg V5 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 sobers hud sounds V1 SH5 Shadow Improvement ModLR SubFlags_0_0_8_byTheDarkWraith DBM Background Video Expanded Navies by Cybermat47 v.1.0.01 SH5 Longer Repairs v.1 DBSM_Music_1_0_4 |
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#377 |
Canadian Wolf
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Lot's of great info in this thread still
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#378 |
Growing Old Disgracefully
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Hi Steevo
Quote >1. can't for the life of me work out how to get the dials in the new UI's TDC 750 Dark Wraith If you are using the default Enhanced UI then there should be a button on the attack scope station for selecting. In TDW’s Options File Editor Viewer (OFEV) if you want to change the UZO dials then go to the OFEV TDC tab and select UZO TDC mode. Quote > 2. Crash dive starts about 20 seconds after i order it, (too late!) How can I change that? In the OFEV go to the Crash Dive Tab where you can set your own time. Order is given (simulates crew clearing the topside deck) default is 20 (seconds) Quote > 3. Out on patrol when enemy sighted the game goes to x64; far too late especially in foggy weather when your suddenly dead! See my tutorial post #116 where you can change your time compression settings. See also in the OFEV go to the Time Compression Tab. Quote > 4.Tried the sobers list but game screwed up and crashed too often so tried following order garnered from looking at a few mod soups. Seem OK? See my tutorial post #35 and post #38 Choose 1 as you cannot use both of these together. Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (without date) Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober This might be the cause of your ctd. IRAI_0_0_41_Inertia_Damage Or this? SubFlags_0_0_8_byTheDarkWraith You do not need this with OHII Expanded Navies by Cybermat47 v.1.0.01 Link to my tutorials thread http://www.subsim.com/radioroom/showthread.php?t=211804 Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#379 |
Gator Boats
Join Date: Oct 2014
Location: Tremonton, UT, USA
Posts: 16
Downloads: 270
Uploads: 0
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Jace11's escort.zip link mentioned on the first page (http://www.gamefront.com/files/23404686/Escorts.zip) is not longer functioning.
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No Beach Out of Reach! |
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#380 |
Sailor man
![]() Join Date: Jan 2015
Posts: 45
Downloads: 213
Uploads: 0
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(Revised soup, thanks to THEBERSBTER mainly, worked over 2 (50k MT-long) patrols without any crash.
Hi I am no pro and no geek. I know modded SH4. I begin now SH5. Wanted a good modlist to make most of it since the beginning of a cool campaign. I want the best environment for manual targeting, but Im not hardcore, want to retain some automatic abilities. I have a Steam version and won›t use the TDW. TheDarkWraight has created cool stuff with others, always looking at realism and accuracy. However, some stuff of his conflicts with other cool mods. It has been been a lot of googling, subsim-ing, and then JSGME try-and-error. Spent more time on this than on playing it. It maybe missing great mods, or with not-the-best mods, I don't know. Anyways> it may help save some time. MODLISTGeneric Mod Enabler - v2.6.0.157 [D:\Games\Steam\SteamApps\common\Silent Hunter 5\MODS3] SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 12. Sounds DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 8.a Wave Mechanics - Breeze Moon_light_mod V2 SH5 Real U-Boat Performance - Type VII v1.7 silentmichal's interior mod 1.2.4 smaller flags for Warships 1_0b Shadow Improvement Mod Shadow Improvement ModLR NewUIs_TDC_7_4_2_ByTheDarkWraith Sjizzle's - Charts for NewUIs part 2_27.05.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Sjizzle's - Charts for NewUIs part1_27.05.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 IRAI_0_0_41_ByTheDarkWraith FX_Update_0_0_22_ByTheDarkWraith Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) Equip_Upgrade_Dates_Chart MightyFine Crew Mod 1.2.1 Stock w beards MFCM 1.2.1 OPTIONAL crash_dive workaround MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 EMCCD v0.3.2 by archer9[/COLOR] Church's Compass Dials Mod v2.2 - Option Three Manos Scopes-patch for 25x16 Accurate German Flags Cerberus62 Additional Merchant Ship Enhanced Ship Recon Manual V1.02 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 OH II v2.5 Flag_Wind_Patch NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) gap - HD 1 deg Scope Bearing v 1.0 sobers base sky mechanics V1 DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - No Underwater Impurity Patch sobers best ever fog V31 SH5 sobers smoke screen V1 SH5 (DynEnv compatible) sobers storm Clouds v2 SH5 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith archer9's fog fix - Enhanced visibility (high) Csengoi's EnemiesOfGermany sobers better terrain v4 SH5 EQuaTool 01.01 by AvM - Flat Style EQuaTool 01.01 by AvM - add-on - Large Style Ruler EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools All sounds March 2014 stoianm Atlantic blue water color for MO sobers rusty deck pack SH5 Radio_Messages_1_2_0_German_Voices RPM Hydrophone v2.2.1 Fuel Gauge WoGaDi_SteelViking's Interior Fix clock rear torpedo room VIIA Emily mod SH5 Last edited by Jax von May; 02-26-15 at 06:57 PM. |
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#381 |
Growing Old Disgracefully
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Hi JvM
Use the FSGME clipboard to show your mods on Subsim. See my tutorial post #9 how to do this. http://www.subsim.com/radioroom/showthread.php?t=211804 Any reason why you are using out of date mods? NewUIs_TDC_7_1_0 and not 7-4-2 if you do not want to use TDW’s Generic File Patcher. (GFP) IRAI_0_0_37 and not IRAI_0_0_41 This adaption is a major breakthrough available for steam users of being able to use TDW’s GFP. Download link to sirrawrsalot Post #1 http://www.subsim.com/radioroom/showthread.php?p=2228917#post2228917 You may also wish to have a look at these mods if not using the GFP. Depth keeping problem fixed (22.6 KB) TheDarkWraith Link to Mod http://www.subsim.com/radioroom/downloads.php?do=file&id=3877 Link to thread http://www.subsim.com/radioroom/showthread.php?t=179746 AI Subs hydrophone fix (SH5) (3.4 KB) vickers03 – privateer- TheDarkWraith Link to Mod http://www.subsim.com/radioroom/downloads.php?do=file&id=2793 Link to thread http://www.subsim.com/radioroom/showthread.php?t=174778 Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#382 | |
Sailor man
![]() Join Date: Jan 2015
Posts: 45
Downloads: 213
Uploads: 0
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That's what I call solid and useful feed-back.
I will look into your points. Thanks again. ![]() Quote:
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#383 |
Bilge Rat
![]() Join Date: Feb 2015
Location: Texas
Posts: 1
Downloads: 16
Uploads: 0
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I am completely new to Silent Hunter 5, and I am not very computer savy, as some of the younger players are. To start I would like to know what is the single best mod download; that is simple and safe for a beginner. I would like kind of a step by step instruction, at least for the very first one. I need how to open the downloaded file, and how to put it the proper Silent Hunter file. I would like to know things like how to get torpedos without having to return to port, and ect. Thanks for any help that can be provided.
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#384 |
Gefallen Engel U-666
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p-medved!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#385 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > p-medved
![]() You Will Always Find Someone Here To Help You ![]() Links To My > SH3 – SH4 – SH5 > Posts ![]() Step By Step Tutorials & How To Do It. ![]() ![]() ![]() http://www.subsim.com/radioroom/showthread.php?t=211804 Some Special And Useful Download Links Included For SH3 <> SH4 <> SH5 ![]() You Will Find Everything In My Tutorials To Get You Started. ![]() ![]() ![]() Having Tonnage Bar Problems Then Go To My Tutorial Post #188 On Page 13 ![]()
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#386 |
Chief of the Boat
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Welcome Aboard medved
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#387 | |
Sailor man
![]() Join Date: Jan 2015
Posts: 45
Downloads: 213
Uploads: 0
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Hi The Berbster,
Quick noobish question for you if you can spare the time: What's the added value of TDW’s GFP, besides Real Nav and Trevally's tutorials? I checked your link http://www.subsim.com/radioroom/show...17#post2228917, but it-s quite complicated and Im not sure I want to risk a modsoup that finally works by touching config files and such, for an added value I don't know about. Anyways, thanks for your past help, much appreciated. J Quote:
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#388 |
Canadian Wolf
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Welcome to SUBSIM medved :-)
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#389 |
Growing Old Disgracefully
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Hi JvM
Can I first ask if you who you installed SH5? Steam download? Other SH5 download? Installed from a Dvd? Tdw’s Generic File Patcher (GFP) as well as fixing many of the bugs in the game especially the torpedo patches also allows you to make changes so you can personalize your game. Some sophisticated changes can also be made for the player who wants to play with more control of his boat. Without the GFP you are likely to have some problems in your games. Trevally’s Tutorial is a mod and does not have any link to the GFP. As far as Real Navigation goes this is a mod. There is one change that may or may not be essential in the GFP regarding text menus. There are also additional changes that can be made in TDW's Options File Editor Viewer. Look forward to your reply. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#390 |
Sailor man
![]() Join Date: Jan 2015
Posts: 45
Downloads: 213
Uploads: 0
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Hi
SH5, well modded, is a great experience, for new subsimmers of for old SH4'ers like me. First of all, go check TheBerbster's thread, with everything you need to know. http://www.subsim.com/radioroom/showthread.php?t=211804 Now, when you have the steam version only, is it that bad? Not necessarily. It took me a lot of subsimming and goggling to find out what should be known to any new beginner. You have 2 main options (besides purchasing a dvd or playing the stock version...): 1. 'De-steamize' your game. Follow this procedure and use the whole range of TDW’s GFP. That's required if you want to go ultra-realistic and use as they are the big mods' compilations out there, with TDW v7.5.0. Real Navigation', and the DBSM full audio environment, and more stuff. LAST MINUTE: TheBerbster points out that it fixes many bugs and allows for significant improvement and customization - I sure don't challenge that, but I assume it's not essential for a relative rookie. Download link to sirrawrsalot Post #1 http://www.subsim.com/radioroom/show...17#post2228917 2. 'Have a good steam-compatible mod-list'. This one works, and gives me a relatively stable, highly advanced environment. I play full 'realistic' mode, while keeping external camera and map udpdates. With this modsoup, you have all the good graphics, interfaces, tools and charts improvements I could find. Lots of try-and-error behind this. I don't pretend it to be perfect at all, just that it works, with only few CTD (when I mess with the mods/JSGME during patrol...). If you see redundancies, omissions or conflicts, please let me know. Still, it brings SH5 to another level altogether. Have fun and thanks to SUBSIM and all the modders who do a truly amazing job. Generic Mod Enabler - v2.6.0.157 [D:\Games\Steam\SteamApps\common\Silent Hunter 5\MODS3] SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 12. Sounds DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 8.a Wave Mechanics - Breeze Moon_light_mod V2 SH5 Real U-Boat Performance - Type VII v1.7 silentmichal's interior mod 1.2.4 smaller flags for Warships 1_0b Shadow Improvement Mod NewUIs_TDC_7_4_2_ByTheDarkWraith IRAI_0_0_41_ByTheDarkWraith FX_Update_0_0_22_ByTheDarkWraith Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) MightyFine Crew Mod 1.2.1 Stock w beards MFCM 1.2.1 OPTIONAL crash_dive workaround MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith Depth_Keeping_Problem_UHS_patch_HB_2_0_0_TheDarkWr aith Cerberus62 Additional Merchant Ship Csengoi's EnemiesOfGermany Church's Compass Dials Mod v2.2 - Option Three DynEnv v2.9 - 3.b Enhanced Visibility (high) sobers base sky mechanics V1 sobers best ever fog V31 SH5 sobers better terrain v4 SH5 sobers Realistic contrast V15 SH5 sobers realistic underwater FX8 SH5 stoianm Atlantic blue water color for MO sobers smoke screen V1 SH5 (DynEnv compatible) NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights NewUIs_TDC_7_4_2_jimimadrids_map_tools NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha Radio_Messages_1_2_0_German_Voices Messervy_s_gramophone_pack1 Popular German Music From The 30´s Capthelms SH5 Audio Mod No Logo Intro Menu_Animation v. 01.00 by AvM Emily mod SH5 German U-Boat Crew Language Pack German U-Boat Internal Routine SFX U-Boat Watch Crew Routine SFX U-Boat Radio Room Telemetry SFX Unterseeboot SFX Unterseeboot II SFX OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 OH II v2.5 Flag_Wind_Patch Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 SUB_hyd_fix_SH5 RPM Hydrophone v2.2.1 Manos Scopes-patch for 25x16 Accurate German Flags Enhanced Ship Recon Manual V1.02 gap - HD 1 deg Scope Bearing v 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 sobers rusty deck pack SH5 EQuaTool 01.01 by AvM - Flat Style EQuaTool 01.01 by AvM - add-on - Large Style Ruler EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools DynEnv v2.9 - No Underwater Impurity Patch Water reflections intensity varied by available sunlight by TheDarkWraith DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 10.I Seafloor (high resolution) AilBubbles 1.0 Micro AilDeckwave 1.0 AilRain 1.0 archer9's fog fix - Enhanced visibility (high) sobers storm Clouds v2 SH5 sobers Blackout lights V2 SH5 Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior NewUIs_TDC_7_4_2_New_radio_messages_German Equip_Upgrade_Dates_Chart Trevally-s automated scripts V.0.6 ![]() Last edited by Jax von May; 02-28-15 at 04:15 PM. |
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