SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > General Topics
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-02-15, 02:29 PM   #1
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Compared to something like OMSI, ETS is rather vague in its geography, but what it does weave together is very pretty.
Oberon is offline   Reply With Quote
Old 02-02-15, 02:54 PM   #2
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,718
Downloads: 10
Uploads: 0


Default

Quote:
Originally Posted by Oberon View Post
Compared to something like OMSI, ETS is rather vague in its geography, but what it does weave together is very pretty.
I LOVE OMSI, and rated it as benchmark sim in several regards, especially sound and vehicle recreation. But the house-for-house recreation of real streets comes at the cost of the OMSI world being much smaller. Also, the general package OMSI comes in, is quite rough around the edges, and this does not seem to have changed in OMSI 2. But if ETS2 does not fit a description of being a round a,d polished product, then I don't know...

The two do not compare, I would say. OMSI is more sim than game, ETS2 is more game than sim, and is a mix of truck driving and management game (lightweight). But the immense success the game seems to have had, shows that the developer did everything right, obviously.

I got myself the heavy duty and the flip colour DLCs. Nice again!
__________________
If you feel nuts, consult an expert.
Skybird is offline   Reply With Quote
Old 02-02-15, 03:01 PM   #3
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Quote:
Originally Posted by Skybird View Post
I LOVE OMSI, and rated it as benchmark sim in several regards, especially sound and vehicle recreation. But the house-for-house recreation of real streets comes at the cost of the OMSI world being much smaller. Also, the general package OMSI comes in, is quite rough around the edges, and this does not seem to have changed in OMSI 2. But if ETS2 does not fit a description of being a round a,d polished product, then I don't know...

The two do not compare, I would say. OMSI is more sim than game, ETS2 is more game than sim, and is a mix of truck driving and management game (lightweight). But the immense success the game seems to have had, shows that the developer did everything right, obviously.

I got myself the heavy duty and the flip colour DLCs. Nice again!
That's pretty well put. I do like that you can stream online radios while driving too. There's also a multiplayer mod in the works, btw.
Oberon is offline   Reply With Quote
Old 02-02-15, 04:55 PM   #4
AndyJWest
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Seeing this thread has inspired me to go back to ETS2 for a bit. Sadly, I seem to have lost the knack of reversing with any finesse. Backing into a tight spot consists of the following:

1: Approaching the parking spot, swing round to get the trailer pointing roughly in the right direction, and then get the cab straightish.

2: Lean out, look back, decide which way I want to push the trailer.

3: Back up 6 feet (or, if on the continent, 2 metres - mustn't upset the Gendarmerie/Polizei)

4: Realise I've gone the wrong way - go forward 6 ft/2 m and try again.

5: Realise that I've now got the trailer pointing the right way, but the cab is now at 90 degrees - move forward and straighten out .

7: Have a long think.

8: Go back 6 ft/2 m, moving the trailer roughly in the right direction, while keeping the cab more or less straight.

9: Go forward 4 ft/1.3 m, to give me more room.

10: Repeat 8 & 9 half a dozen times, until I'm almost backed in, then discover that I'm coming in straight, but offset 4 ft/1.3 m to one side.

11: Point the cab off to the side I want to move towards slightly, and then pull forwards as far as I can, straightening out so I can back in properly.

12: Repeat 8 & 9 yet again until I've finally got the trailer somewhere approximating to the desired spot, pointing in roughly the right direction.

13: Leave the trailer parked askew - if it is good enough for ETS2, it is good enough for me. Neatness is overrated in my opinion. As is worrying about the odd minor bump or scratch when carrying dynamite. And if they insist on putting road signs where they get knocked over, it's their problem. As far as I'm concerned, if the horizon stays horizontal or thereabouts through the whole trip, I've done my job. And if it doesn't, It's clearly the other guy's fault.



  Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:38 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.