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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Argentinian Skipper
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No luck. With the latest version (I didn´t test the previous), the game don´t start. Appears an "error" message in a little window. Only I use the basic files, deleted the environment, campaign, roster, etc.
Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#2 | |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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Why to delete the 90 % of the mod ?
Quote:
Which AI U-boots the mod will use? How is possible to have Wolfpacks without AI U-boots? The AI U-boots are located inside SEA folder. Maybe we have not the habit to see submarines inside Sea folder, but the modder did it this way. And, of course, the AI U-boots must belongs to Germany, so, the Roster folder is necessary too. . . The AI Sensors are vital too, because without the values inside AI Sensors the Wolfpack will non find you (maybe). The Campaigns files are vital too. H.sie, in his own Wolfpacks, have additions inside Campaings files, necessary to spawn the AI U-boots. Perhaps Camera.dat is necessary to be able to see this AI U-boots (this is pure speculation...) The visual range is 20.000 meters inside AI Sensors.dat. This means 20 km environment.... @ Backer : You didn't forgot, maybe, the Scene.dat file? This file is present inside !Wolfpacksv0.9H_en_0920.rar but is not present now. There is no statement from the modder that this mod is ready for GWX or NYGM or WAC or... For me, is obvious that this mod is done for unmodded SH3. Yes, I know the answer of the author in #10, but he says "You can merge they in your GWX campaign, . . . " and is obvious that the man have more difficulties in English than me ![]() And, maybe the most important: in this Wolfpack mod you are assisted from surface ships also. Not only U-boots. So, don't tell me that the other files are not necessary. As far as concern me, I must adapt this mod to my personal mod-soup in base of NYGM or WAC 4.1 and this operation is not easy... The deal, and the challenge, is exactly the fact that surface ships come for help. If not, we have the h.sie option. As player I use (with big pleasure) the ships from Yamatoforever (and Co.), VonDos etc. So, I like if some german battleships come to help me... ![]() Even if is not so realistic. . . ![]() Thank you very much for your attention. Please forgive the size of this post. . . I wish to Fitzcarraldo and ALL the Subsimers Happy New Year !!! ![]() ![]() ![]() NGT, from 300 meters deep. . . ![]() |
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#3 | |
Mate
![]() Join Date: Nov 2012
Posts: 58
Downloads: 8
Uploads: 0
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![]() Quote:
data folder list: Campaigns : define real AI submarine unit's routes, and real torpedo boat/DD's routes. Cfg : other supported configurations. Env : environment configuration, in the process of testing can see farther, is not required. Library : the high expansion periscope, is not required. Menu : my MOD logo. Roster and Sea : new AI unit's nationality and other data, very important. SingleMissions : in campaigns mode, by sending status report, can receive the command instructions, get new tasks, and update the mission objectives.this is the task of storing place. WolfPack.act : The new game engine for driving AI submarines unit and Wolfpack,very important. Wolf.ini : The new game engine configuration file,very important. update.exe : The new game engine auto update program. I'm not test in other MOD, and GWX. only for unmodded SH3 1.4. but I can support players try in other MOD. Happy New Year. Last edited by backer; 12-29-14 at 06:25 PM. |
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#4 |
Argentinian Skipper
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When I have problems with AI ships in sea/roster folders I have a CTD when loading Campaigns. But the problem I have isn't a CTD: It is a non starting game. You start the game and appears an error message. Maybe the problem is the "update.exe" file ( I didn't apply it).
Backer: update.exe modifies the SH3.exe? If yes there will be a compatibility issue for all the users of Hsie patch. Thanks and all the best for the new year! Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#5 | |
Mate
![]() Join Date: Nov 2012
Posts: 58
Downloads: 8
Uploads: 0
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![]() Quote:
![]() PS:What is CTD? Last edited by backer; 12-31-14 at 12:34 AM. |
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#6 |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Crash To Desktop. This always happend's, when You don't know, what You do with Your SH3 [files]. So peoples are careful here.
![]() PS; or [system files?] ![]() Last edited by evan82; 02-08-15 at 10:15 PM. |
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#7 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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Hello !
Does this mod modify SH3 hardcode ? And does AI U-Boat send real torpedoes ? |
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#8 |
Mate
![]() Join Date: Nov 2012
Posts: 58
Downloads: 8
Uploads: 0
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