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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Aktungbby and Katze, Yes I had enabled the generic patcher and didn't realise there was a newer version of TDW FX update, I will try that out
![]() Will try getting TDW's FX update and see if that fixes the circling torps. Or I will just remove the torp patch from generic patcher! |
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#2 |
Chief of the Boat
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Welcome Aboard Firebiro
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#3 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Jimbuna,
Glad to be here and among the guys who are making this game so great! I wonder if the order I have placed MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO is causing the strange cartooney feel, or am I missing some things from Dynamic environments I will need to add. Will be redoing the midlist this evening to add the new TDW FX to stop my torps being crazy but if anyone has any advice on the list do let me know ![]() http://www.subsim.com/radioroom/showthread.php?t=203711 |
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#4 |
Growing Old Disgracefully
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A warm welcome ‘Fireboro ’
![]() You will always find someone here to help you. ![]() Link to my SH3 – SH4 – SH5 posts: ![]() Step By Step Tutorials & How To Do It. ![]() Also Included Are Some Useful Download Links http://www.subsim.com/radioroom/showthread.php?t=211804 You can use TDW’Generic File Patcher with STEAM see my Tutorial Post #125
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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