![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Rear Admiral
![]() |
![]() Quote:
You'll find 3 weather types, 1st one is for no clouds, 2 for clouds and 3rd is for overcast. For the most part most use same water colors for 1 and 2 weather type. They're also a light/dark water setting in the scene.dat. Best I could figure it uses those colors when you load up, but they will cycle out in a day. Not sure why you would have a grain issue, the files for that are elsewhere. The best thing you could do is make a small mod, just copy the env atl file from TMO and make your changes, course using the correct path/folder structure for your mod. Much easier to test this way loading one file, rather than changing TMO itself and having to activate/deactivate it to test your changes..
__________________
![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
|
![]() |
![]() |
![]() |
#2 | |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
|
![]() Quote:
My only issue with grain/noise is that i cant get it back, mods remove it ? I like stock noise effect in (post processing effect) I miss it more than water colors , so im 90% happy if some one tells me how to enable it ![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#3 | |
Argentinian Skipper
|
![]() Quote:
Regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
|
![]() |
![]() |
![]() |
#4 | |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
|
![]() Quote:
![]() Must dig harder ![]() Im in limbo, there is always some mod or thing that i want to try and thats means new campaing .. can't get even one played to the end ![]() ![]() I hope that this modding sicknees will go off soon ![]() |
|
![]() |
![]() |
![]() |
#5 |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
|
![]()
Found IT!!
And what miracle it makes, looks so immersive ![]() ![]() ![]() Full SIZE: http://postimg.org/image/do9cx3ozd/full/ and http://postimg.org/image/cn947z7zt/full/ |
![]() |
![]() |
![]() |
#6 |
Argentinian Skipper
|
![]()
Congrats!
What mod use you for the white gauges? I have the blacks; never see they as yours! Regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
![]() |
![]() |
![]() |
#7 | |
Medic
![]() Join Date: Jan 2008
Location: Oulu, Finland
Posts: 162
Downloads: 368
Uploads: 0
|
![]() Quote:
Generic Mod Enabler - v2.6.0.157 [F:\Fpelit\SH4\MODS] 1_TriggerMaru_Overhaul_2-5 TMO_Alternate_JS_Radar_Performance 1_TMO_25_small_patch RSRDC_SH15_V550 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 Traveller Mod v2.6 TMO Eye Patch for TMO v1.7 Traveller Mod 2.6 OTC 1.5 Automatic Ship ID Traveller Mod 2.6 OTC 1.5 Patch 1.5_OTC for 16 to 9 Aspect Ratio RSRDCv502 Grain_Back (restores film grain/noise) I think that only some of subs have white gauges ![]() |
|
![]() |
![]() |
![]() |
#8 |
Loader
![]() Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 81
Downloads: 288
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#9 | |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
|
![]() Quote:
![]()
__________________
System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|