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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#14 |
Sparky
![]() Join Date: Apr 2013
Posts: 151
Downloads: 50
Uploads: 0
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That was going to be my suggestion could we raise the sea floor itself about 3m or whatever the level indicated would be. Also if this would cause a problem around all the coastlines, would it be possible to modify the visual refraction which seems existent in the game to allow for more accurate rendering.
Those are the ideas I have but I have no idea how to implement them. |
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Tags |
bottom, sea floor, sh4 |
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