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Old 06-23-14, 10:41 AM   #29
Captain_Leavitt
Bosun
 
Join Date: Jun 2014
Posts: 63
Downloads: 55
Uploads: 0
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Quote:
Originally Posted by THEBERBSTER View Post
This is a brand new mod and is brilliant.

Shallow Waters Voice Be Gone

http://www.subsim.com/radioroom/showthread.php?t=213972


Just put it last.

Sjizzles charts already contains a Minefield map

Mod list is looking good.

Yes, you will be using stock IRAI. 41 is a bit of a beast with aircraft attacks.

Don't forget to enable 'Decks Awash' in the GFP and OFEV as this is very useful.

You will see a new icon.

Cool, looks like I'm doing good then. Decks awash is taking care of. I also did the debugging change in note pad per the instructions for installing new ui's as well as enabled snorkels for the type 7c and 7c/41. I forgot to enable Sjizzles charts in note pad so I'm gonna do that now. I don't know why I downloaded a second mine field map lol. That's what happens when you spend a whole day reading mod instructions, downloading, extracting, installing, and making sure you do everything right lol.

I was reading some other threads last night and I noticed one in particuliar that caught my attention. It seems that if you get to close to the ocean floor then you will take damage even though your not close to touching it. Is there a fix for this or is it something I need to keep in mind when diving deep? It would be awsome if I could just come to rest on the sea floor, cut my engines, rig for silent running and wait for a pursuing destroyer to get some distance. oh well.
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