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Old 06-11-14, 01:23 PM   #1
Sailor Steve
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Originally Posted by ninja turtle View Post
I've downloaded your mod and I've put it into the required folder (I think) but my computer won't read an 'ogg' file. Is there something I should do?
How do you play the game? Every single voice file in the game is an 'ogg' file.

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Other sound files within the game can be opened with media and are classed as 'wav' files.
If you're trying to listen to the files outside the game then any decent music editing program will convert them for you. I prefer www.goldwave.com.
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Old 06-11-14, 01:57 PM   #2
Fubar2Niner
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Originally Posted by Sailor Steve View Post
How do you play the game? Every single voice file in the game is an 'ogg' file.


If you're trying to listen to the files outside the game then any decent music editing program will convert them for you. I prefer www.goldwave.com.
Winamp also reads and converts .ogg files. My personal favourite, and free www.winamp.com

Best regards.

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Old 06-11-14, 02:08 PM   #3
ninja turtle
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Thanks for the reply Sailor Steve.

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Originally Posted by Sailor Steve View Post
How do you play the game? Every single voice file in the game is an 'ogg' file.
Well the game works fine so I'm doing something wrong. I want to put the gramophone sounds from Germany 1919-1939 you uploaded so I'm trying to make sure everything is correctly placed.

The sound I'm particularly interested in from Johnfb's mod is the Das Boot main menu music. However it doesn't appear to work on opening the game so I must have put the files into a wrong folder:
Program Files (x86)-Steam-SteamApps-common-Silent Hunter 3-data-Sound-Menu

Is that correct?

I only seem to have luck with mods when using JSGME.

I love how much you help anyone on this forum. I quite often trawl to find out any info I might need.

Best regards to you.
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Old 06-11-14, 03:25 PM   #4
Johnfb
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The sound files in the download file just override the existing ones so if you copy and paste them into wherever your sound files are then your computer should ask you if you want to replace the original sound files and when you accept, they overwrite them. Save original sound files first incase you have an issue later.
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Old 06-11-14, 04:40 PM   #5
ninja turtle
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Thanks Johnfb. I've managed to do it.

What I was doing wrong is pasting the contents of your mod within the Sound-Menu folder along with the originals.

I guess I'm just too nervous with messing about with the folders in case I corrupt the game.

Oh well. Let's hope I grow some confidence with later mod installations.

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Old 06-12-14, 04:12 AM   #6
Johnfb
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Originally Posted by ninja turtle View Post
Thanks Johnfb. I've managed to do it.

What I was doing wrong is pasting the contents of your mod within the Sound-Menu folder along with the originals.

I guess I'm just too nervous with messing about with the folders in case I corrupt the game.

Oh well. Let's hope I grow some confidence with later mod installations.


Exactly as I was. The solution is ALWAYS back up the original to a folder called SH3 original files , so now no matter what you do you always have the original to put back in place.
So if you are replacing any file just copy and paste the original to your safe folder and you have it there to put back if you are not happy with the change!

Also doing it this way by copy and paste and not with jsgme shows how it actually works, since that's all the jsgme mod will do.....now you can do it yourself whenever you wish and better still....you can copy and paste any time and don't have to wait until back in port
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