SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-18-14, 04:40 PM   #1
jakethescot
Engineer
 
Join Date: Mar 2009
Location: Fulton Missouri
Posts: 205
Downloads: 904
Uploads: 0
Default

Quote:
Originally Posted by Tupolev View Post
Edit: Disregard my questions. My praise still stands though!!

So I've made the switch from GWX and have been supremely impressed thus far. Lots of great work put into this mod and I'm loving it.

T

I'm with you on that. I don't see the attraction of GWX. Almost every time I see someone having problems with this, or that, it's GWX. They show a mod list with about 30 mods. To be the so-called 'best mod', you sure have to add a lot of other mods to improve it.
I love NYGM. The only thing I would like to see changed would be to add the Wilhelmshaven from WAC to it.
__________________
COYW !!!
jakethescot is offline   Reply With Quote
Old 03-19-14, 07:18 AM   #2
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Quote:
I don't see the attraction of GWX
Many people do, it's a matter of taste and the great thing is to have options to choose from

Quote:
To be the so-called 'best mod', you sure have to add a lot of other mods to improve it.
After GWX Gold the mod did not get any further development. At the time, it was the most complete mod around regarding everything integrated on it, and worked like an atomic clock. Of course with a mod soup of 30+ things you are bound for trouble.

But yeah, I personally also tend to favour NYGM's flavour, though I use GWX for some Mediterranean/Black Sea/Indian Ocean patrols sometimes. The content added there is unsurpassing, and since I almost only add my own GUI I don't have any problems.
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 03-20-14, 07:15 AM   #3
Tupolev
Hauptman
 
Tupolev's Avatar
 
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
Uploads: 0
Default

I spent about 2 years playing GWX. I quickly realized i was spending more time trying to get my mod soup to play nice than actually patrolling. Then I streamlined my setup and enjoyed the game play. I definitely love the amount of content.

I'm currently running a VII and IX career with NYGM and I'm loving it. The feel of the game play is outstanding. Cheers to the team and thank you for the hours of gametime to come!

Huge fan of the GUI, Hitman. My thanks to you as well!

T
Tupolev is offline   Reply With Quote
Old 03-20-14, 03:23 PM   #4
barel80
Watch
 
Join Date: Mar 2009
Location: Poland
Posts: 24
Downloads: 63
Uploads: 0
Default

Hello. I'm still playing GWX 3.0 and need something fresh.
Please tell me why NYGM is better than GWX ? All the advantages...
Is it possible to run NYGM in widescreen mode 16:9 ?
Maybe it's time to change and try something new ?
barel80 is offline   Reply With Quote
Old 03-20-14, 03:34 PM   #5
vanjast
Sea Lord
 
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
Default

Quote:
Originally Posted by barel80 View Post
Hello. I'm still playing GWX 3.0 and need something fresh.
Please tell me why NYGM is better than GWX ? All the advantages...
AFAIK, GWX was geared for visual presentation, whereas Your Grandmother 'talks to you straight down the line'. Don't they always :-)

It's difficult now to differentiate amongst the MODs as they've mostly incorporated each others ideas. NYGM has always been geared for 'realism' over 'visual arts'. I never ventured out of the NYGM compound so cannot give a true perspective, but I've always been happy with NYGM... it's a challenge.

Quote:
Is it possible to run NYGM in widescreen mode 16:9 ?
Yes.. find the MacGui Widescreen mod. I think GWX might have copied from his idea.
vanjast is offline   Reply With Quote
Old 03-21-14, 02:37 AM   #6
Friede Rösing
Seaman
 
Join Date: Jan 2011
Location: Spain
Posts: 36
Downloads: 322
Uploads: 0
Default

Quote:
Originally Posted by barel80 View Post
Hello. I'm still playing GWX 3.0 and need something fresh.
Please tell me why NYGM is better than GWX ? All the advantages...
Is it possible to run NYGM in widescreen mode 16:9 ?
Maybe it's time to change and try something new ?
NYGM is the best mod with you will play for SHIII, is true that graphically is not much, but it is certainly the most realistic of all, the experience of playing a campaign with it's magnificent.

If you decide to start a campaign with this mod you must change your thinking. Your order will be above survive anything, destroyers and corvettes are ruthless ... If you are located ... run and do not stop running

goog luck, you will need
Friede Rösing is offline   Reply With Quote
Old 03-21-14, 07:08 AM   #7
Stiebler
Fuel Supplier
 
Stiebler's Avatar
 
Join Date: Oct 2005
Location: London, UK
Posts: 1,237
Downloads: 29
Uploads: 4


Default

Thank you very much for all the compliments, gentlemen above.

I like NYGM too!

Stiebler.
Stiebler is offline   Reply With Quote
Old 03-21-14, 08:29 AM   #8
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Just my two cents worth, but I find GWX a little “brighter” in atmosphere, a little more fun. NYGM seems more serious. In GWX, I go out to bag some tonnage, to test my skills. In NYGM, I go out to survive! In GWX, I can enjoy the graphics, the sound, the built-in gee-whiz toys. In NYGM, I’m there to fight. In GWX, if I’m canny and lucky, I just might survive the war. In NYGM, I know the odds are stacked way, way against me and there will be no nach dem krieg.

Both games are good and pretty realistic. But IMO, GWX leans just that little bit toward shoot-em-up, toward personal score and an enjoyable experience. NYGM leans more toward grim reality.

But I’m a reality freak. I prefer NYGM. To me, it just feels the way I think it should. I still play GWX from time to time. But NYGM is my favorite. YMMV.
BigWalleye is offline   Reply With Quote
Old 05-05-14, 01:09 PM   #9
SnipersHunter
Samurai Navy
 
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
Default

Is there somewehre a gameplay vid of nygm on yt or sth?
SnipersHunter is offline   Reply With Quote
Old 05-05-14, 03:46 PM   #10
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by SnipersHunter View Post
Is there somewehre a gameplay vid of nygm on yt or sth?
The download is free, and only about a quarter the size of GWX. You can make a copy of your game folder, so you don't have to disrupt what you have going now. Why not just try it and see for yourself how it looks, feels, and plays. That will tell you much more than any vid clip.
BigWalleye is offline   Reply With Quote
Old 05-06-14, 02:14 AM   #11
Stiebler
Fuel Supplier
 
Stiebler's Avatar
 
Join Date: Oct 2005
Location: London, UK
Posts: 1,237
Downloads: 29
Uploads: 4


Default

Thank you for those kind words about NYGM, all those contributors above.

So far as switching from one super-mod to another is concerned:
I would always advise renaming your existing SH3 folder folder found in 'My Documents'. For example, if you were playing GWX, rename the folder My Documents\SH3 to My Documents\SH3_GWX. Then you can return to it at a later date, if required.

This has the result that the NYGM installation (or any other new super-mod) will create a new folder My Documents\SH3, so there is no danger of contamination of files causing problems with the new super-mod. If you wish to return to GWX (in this example), just delete My Documents\SH3 and rename My Documents\SH3_GWX to My Documents\SH3.

It will be necessary to have two different installations of SH3, of course. That means a second installation of your SH3 DVD-ROM into a folder different from the original. Do NOT install the game into C:\program files! Always causes more trouble than it is worth.

Stiebler.
Stiebler is offline   Reply With Quote
Old 05-06-14, 08:43 AM   #12
SnipersHunter
Samurai Navy
 
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
Default

Ok thank you Stiebler
If i have the basic version from ur side i just need to apply the patch , right?

Last edited by SnipersHunter; 05-06-14 at 01:56 PM.
SnipersHunter is offline   Reply With Quote
Old 05-08-14, 07:03 AM   #13
SnipersHunter
Samurai Navy
 
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
Default

Downloaded it now , i like the kind of gameplay, good work stiebler.
SnipersHunter is offline   Reply With Quote
Old 05-08-14, 07:17 AM   #14
SquareSteelBar
Sea Lord
 
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
Default

Another possibility
SquareSteelBar is offline   Reply With Quote
Reply

Tags
torpedos through hull

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.