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Old 01-25-14, 11:19 AM   #9
shunter101
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Join Date: Jun 2011
Posts: 9
Downloads: 118
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Default Magnetic detonator not working

Quote:
Originally Posted by TheDarkWraith View Post
the stock torpedo magnetic detonator range is 3m. This is just making it compatible for the torpedo failure patches.
Hello:

I have never been able to get the magnetic detonators to work, ever. To test the magnetic detonators I use “Shooting Range single mission” by Arclight, which has 4 stationary targets. I set the depth of the torpedo to 1 meter under the ship and shoot using the slow speed and the magnetic detonator setting. The result is the torpedo swims under the keel without detonation. For these test I do use the external view and watch the torpedo to ensure the correct depth and speed. My mod list is below and I have TDW’s Generic Patcher installed with the correct settings. Any suggestions would be appreciated.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 8.c Wave Mechanics - Hurricane
FX_Update_0_0_21_ByTheDarkWraith
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_gap_Sextant_Mask_No_Eye_Reflectio n
Manos Scopes-patch for 16x9
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_Inertia_Damage
Sub_Exhaust_1_0_5_byTheDarkWraith
TDW_Ship_Inertia_1_1_0
Critical hits 1.1 Torpedos
sobers best ever fog V25 SH5
New Torpedoes Explosion - FX Update add-on
FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches)

Thanks,
SHunter
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