![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Black Magic
![]() |
![]() Quote:
![]() Air-to-air: the exe forbids any air to air combat. It won't let air units track another air unit. This can be changed though ![]() |
|
![]() |
![]() |
![]() |
#2 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() Quote:
![]() I thought this was the hardest part, due to the dumbed-down aircaft AI On a side note: is there any hope that we can make stationary air units not to crash on soil (they do, no matter their mass(max speed settings in sim and cfg files). That would allow blimp esorts for convoys and collisionable barrage balloons |
||
![]() |
![]() |
![]() |
#3 | |
Black Magic
![]() |
![]() Quote:
Look at how the blimps were done in SH3. I think it was Privateer who managed to find a way to get blimps to not crash into the ground. I could be wrong though. |
|
![]() |
![]() |
![]() |
#4 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
Quote:
![]() |
||
![]() |
![]() |
![]() |
#5 | |
Navy Seal
![]() |
![]() Quote:
![]() I am not sure what privateer did to make them work - we did not ask and thus did not try |
|
![]() |
![]() |
![]() |
#6 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#7 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
|
![]()
With the IRAI_0_0_39_ByTheDarkWraith_Patch_1 I still get the red flares, is that normal?
Even though IRAI_0_0_39_ByTheDarkWraith_Patch_1 stutters a little after a good kill, I don't get CTD like when I use SH5_Starshells_patch mod. I tried testing out SH5_Starshells_patch and I get some CTD after some kills. |
![]() |
![]() |
![]() |
#8 | ||
A-ganger
![]() Join Date: Jan 2012
Posts: 78
Downloads: 59
Uploads: 0
|
![]() Quote:
Quote:
|
||
![]() |
![]() |
![]() |
#9 |
Black Magic
![]() |
![]()
There is a patch available so that air units can engage other air units. The 400 series of units will not able to able to ever fire guns due to too many pointers missing and their cmdr_ controller was not coded to fire weapons (missing AI routines).
|
![]() |
![]() |
![]() |
#10 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|