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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Willing Webfooted Beast
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I'll get you a link.
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#2 |
XO
![]() Join Date: Jan 2006
Location: Vancouver
Posts: 411
Downloads: 5
Uploads: 0
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I love the XXI, I see it as the icing on the cake of my career. If you make it to 1944 alive though...
I only wish that advertised auto hydrophone targeting thingy worked. Apparently the real life thing could shoot underwater without the need for a periscope to get a target solution |
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#3 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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Yeah that would be sweet.
Steve |
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#4 |
Planesman
![]() Join Date: Nov 2012
Posts: 183
Downloads: 49
Uploads: 0
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The system required the Nibelung to go active, however briefly, and while the few pulses would likely remain undetected it was not an entirely passive system. Also it is not clear whether the whole setup was actually fully operational at the war end. A number of planned "bells and whistles" for the XXI such as Ursel definitively were not.
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#5 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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I'll just assume that my uboat was stuck without the new sonar system and had to make due with magical homing torpedoes.
![]() I'm tempted to load the entire compliment with homing torpedoes and then approach a convoy and launch off all 6 bow tubes at the convoy broadside at 15 degree increments, reload and repeat, and sit back and watch the fireworks. I'll either hit a lot of ships or whichever ship has the worst mechanic is going to be blown into very small pieces. Steve |
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#6 |
Engineer
![]() Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
Uploads: 0
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I hate trying to mod games in these modern times, it can get so complex and require so many different programs in some cases.
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#7 |
Willing Webfooted Beast
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Here's the warship mod:http://www.subsim.com/radioroom/showthread.php?t=157060
There's a working link on the last page.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#8 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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Tonight I made an attack on a convoy in my Type XXI. But a destroyer tossed a side-launch DC that landed right on top of us.
Destroyed the fuel tank and both diesels. Took me down to 55% HI. I successfully took down 7 escorts with homing torpedoes and successfully evaded the rest to get away. But I could not get home since my engines were dead. I decided to surface every day for 3 days and radio home, then submerge and sit out the day. I figured if I could last that long I will pretend help arrived and was able to get our engine fixed enough to get home. Steve |
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