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#346 |
Frogman
![]() Join Date: Apr 2005
Posts: 308
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Thanks a lot, SilentMichal, pretty nice job !
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#347 | ||
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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#348 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Of course it is ![]() |
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#349 | |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
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Best regards!
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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#350 |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
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Hi everyone!
Recently I'm very busy... But I was thinking about adding hangings to sailors' beds, like that: ![]() I added 3D object without any problems. But I have problem with hanging! When I added obj_Pendulum controller to it, it swung like that (red arrows): ![]() My question is: how to add two "attachments" points, like in real? Does anybody know it? Any ideas? Please tell me that. PS. From December 23 to January 7 I have lot of free time, so I reckon I'll improve my mod ![]()
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 Last edited by silentmichal; 12-01-13 at 05:48 AM. Reason: Had to add sth. |
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#351 |
Machinist's Mate
![]() Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
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This mod is awesome!
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#352 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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JSGME help links and common error solutions |
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#353 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#354 |
Mate
![]() Join Date: Jul 2013
Location: Indonesia, Jakarta
Posts: 56
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Wow, superb!!!
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#355 |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
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No, I haven't tried it before... I also thought about "locking" Z-axis for swinging... Well, I have to take a look to Tomi_099's files (he's already made it in his II type interior)...
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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#356 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#357 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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This is a spinning vinyl record I have created a while ago:
https://www.mediafire.com/?4ws719d23c7x7k2 Feel free to use it if you think it feets into your mod. ![]() |
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#358 | |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
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Hah, just great ![]() ![]() It really looks fantastic!
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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#359 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#360 | |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
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And one more thing: I took a look to Tomi_099's files... he used normal obj_Pendulum controller... How did he "locked" one of axis? I have no idea ![]()
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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dinning place, interior, silentmichal |
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