![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
|
![]()
The difference should be noticeable immediately, unless it is not installed correctly.
|
![]() |
![]() |
![]() |
#2 |
Watch
![]() Join Date: May 2013
Location: Bergen, Norway
Posts: 20
Downloads: 71
Uploads: 0
|
![]()
Can this mod conflict with some of the other mods I use? I have a few eye-candy mods and Wamp's plane attack mod.
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
|
![]()
You should refer Sober Megamod list which is a sticky on the SH5 mod forum.
I am not familiar with that plane attack mod, so I do not know if it may conflict or not, but most likely it will. If your plane attack mod is not there, I would recommend removing it in favor for the IRAI mod which does allow for planes attacking. Showing us your modlist would also help. |
![]() |
![]() |
![]() |
#4 | |
Watch
![]() Join Date: May 2013
Location: Bergen, Norway
Posts: 20
Downloads: 71
Uploads: 0
|
![]() Quote:
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith sobers waves mod V12 27032013 Accurate German Flags SteelViking's Interior Mod V1.2 U-boat Historical Specifications 1.7 BRF 1.3 full Wamphyri's Plane Mod IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_Inertia_Damage
__________________
![]() |
|
![]() |
![]() |
![]() |
#5 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
|
![]()
The plane mod may overwrite, but I am not certain.
I will go and find my modlist when am back at my desktop, maybe starting a new campaign would help. And IRAI has plane attacking already built in. |
![]() |
![]() |
![]() |
#6 |
Watch
![]() Join Date: May 2013
Location: Bergen, Norway
Posts: 20
Downloads: 71
Uploads: 0
|
![]()
I would seriously like if somebody showed me their modlist because I am really frustrated by these destroyers even with IRAI installed. I tried playing the Gibraltar historical mission. I fired the deck gun at several destroyers before I went deep at flank speed so that they would have no problem finding me. But they still just circled above for a minute, dropped ONE depth charge far behind me before retreating....
![]() Going back to SH3 GWX ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#7 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
|
![]()
I will send my mod list when I get back to my desktop.
But you usually a new campaign can fix small problems like this. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|