![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Navy Seal
![]() |
![]() Quote:
or Angry Birds or ....... ![]() ![]() |
|
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
He said he wants to play a corvette, not a stolen car or a catapult
![]() |
![]() |
![]() |
![]() |
#3 |
Helmsman
![]() Join Date: Jul 2010
Location: London
Posts: 108
Downloads: 275
Uploads: 0
|
![]()
I don't get the hostility towards people wanting to play with a surface ship. WE KNOW its a sub sim. That's why we bought it and play it and mod it etc. But there isn't a ship sim set in the period on the market (that I know of - or that is any good anyway) and when we see the engine and what its capable off I think its entirely understandable that people would sometimes want to switch it up and put themselves into a tin can.
I for one would love to go Ocean Commerce raiding in Scharnhorst/Gniesenau/Bismarck/Tirpitz/Prinz Eugen etc - just imagine the thrill of breaking through the blockade - steaming into the Atlantic and looking for convoys to sink - in escort with another battleship perhaps and having to survive massed aircraft attack from carrier based torpedo bombers - running back to port to refit.... It'd be awesome. We all know it would take a huge huge amount of work by the talented modders. At the launch of the game people said - expect it in a few years when the bugs are ironed out. We got the bugs ironed out. Then the modders started on gameplay improvements. The gameplay improvements are huge to this date. New UI's - whole new campaigns - whole new environmental mods - increased immersion - interiors etc. Once these settle down again - it might be time for someone to look towards making a surface ship playable. I would be forever grateful anyway. |
![]() |
![]() |
![]() |
#4 | |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
|
![]() Quote:
We understand this, but this would take unprecedented amounts of time, as we work for free and in our spare time. Plus I don't know anyone who has a fully detailed model of a ship, with command decks, engine rooms, crew compartments, weapon stations, galley and all those other parts. Getting it all to work would also take huge amounts of time as the game was not designed to work like this. We have not yet got a new playable submarine, but this is understandable, there are still many bugs that need to be squashed, I think these should get first priority over everything else, because if a new vehicle came out all of a sudden, all these old bus would plague this new vehicle along with new ones, and this would be very nasty to release such a mess. (My opinion I think that hopes are set a bit high for a ship.) Last edited by V13dweller; 10-27-13 at 08:29 PM. |
|
![]() |
![]() |
![]() |
#5 | |
Helmsman
![]() Join Date: Jul 2010
Location: London
Posts: 108
Downloads: 275
Uploads: 0
|
![]() Quote:
What I am saying is that it is technically possible. At some point - once we get another properly playable sub built - and the bugs squashed, if someone is willing to put in the time, it COULD be done. I am still hopeful of it happening one day. ![]() |
|
![]() |
![]() |
![]() |
#6 |
Helmsman
![]() Join Date: Jul 2010
Location: London
Posts: 108
Downloads: 275
Uploads: 0
|
![]()
I just wanted to add - as well as being hopeful that it could happen, I think one day it WILL happen and here's why.
There is no SH6. There never will be. We are stuck with this game for better or worse. Simsubbers such as us will not abandon this game to go play something else - so we have an almost unlimited amount of time to keep working on it and improving it! |
![]() |
![]() |
![]() |
#7 |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
|
![]()
I never said that modders should construct a flower sim, etc...
It's just that when I play SH5 more and more, I have a strong desire to play the other side. Flower class in bad weather. Getting a possible contact and deciding to stay or drive on? The distance of the Atlantic? Would be quite the game, though in the current state of the gaming industry, it would never happen.
__________________
Active member of the 'Church of SH4'
|
![]() |
![]() |
![]() |
#8 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
|
![]() Quote:
Your request would in essence mean: create a new game based on the sh5 engine.
__________________
0x0000005 ruïning your day when trying to load the patched sh5.exe ? Click. |
|
![]() |
![]() |
![]() |
#9 | |
Helmsman
![]() Join Date: Jul 2010
Location: London
Posts: 108
Downloads: 275
Uploads: 0
|
![]() Quote:
Most of the mods that are around now are gameplay enhancing rather than bug squashing - so the next step would logically seem to be making a wider variety of vessels to play in - submarines first - then when it is shown to be possible to make one - someone may make a surface mod. Its not "create a new game". SH3 and SH4 both had mods to do it. Its just massively more complex and difficult with the SH5 engine than it was previously. |
|
![]() |
![]() |
![]() |
#10 | |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
|
![]() Quote:
The weaponsystems on a destroyer vastly differ from those on a sub .. it would need to be written from scratch. The ship equipment on a sub vastly differs from that on a destroyer .. it would need to be written from scratch for the most part, or rewritten. For the destroyer to have meaningfull tasks, the complete AI has to be revamped .. convoys for you to escort should be there, subs to attack them, there is no sub AI in game, unless you count the added sub, that only dives if fired upon .. stays down for a bit and then surfaces again .. again, tons of AI to create from scratch. Campaign goals, fail conditions, victory conditions all have to be created from scratch .. yuo protect convoys, you dont sink subs .. this has to be coded from scratch. The only thing that can stay as-is, is the environment. This, to me, is a new game.
__________________
0x0000005 ruïning your day when trying to load the patched sh5.exe ? Click. |
|
![]() |
![]() |
![]() |
#11 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#12 |
Ace of the Deep
![]() |
![]()
Heh... We still can't even make another uboat, not to mention any of the other vessels.
So far, I think, priv & TDW are the only people who possibly came even somewhat close to adding another playable unit. And it is still MAAAYBE. And yeah, it is frustrating. |
![]() |
![]() |
![]() |
#13 | |
Helmsman
![]() Join Date: Jul 2010
Location: London
Posts: 108
Downloads: 275
Uploads: 0
|
![]() Quote:
Its just that sometimes sarcasm or humour doesn't come across very well when in writing and out of context. I too understand that its frustrating that people repeatedly ask for surface ship mods when its not possible (at this moment!) - and people should use the search function! The funny thing is - I don't even think the OP was asking for a surface ship mod - he was just commenting that he'd like to play as a Flower corvette every now and again! Anyway; apologies if anyone took what I said the wrong way. |
|
![]() |
![]() |
![]() |
#14 | ||
Navy Seal
![]() |
![]() Quote:
![]() ![]() Quote:
![]() |
||
![]() |
![]() |
![]() |
#15 |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
|
![]()
Just wishful thinking.
![]()
__________________
Active member of the 'Church of SH4'
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|