![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
As stated by Vecko, SH5 units and ordnance damage is something that should be addressed globally. Such a general rebalance would be a huge task, but at some point someone should undertake it ![]() |
|
![]() |
![]() |
![]() |
#2 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
|
![]()
Ah .. damage models are different for player controlled VS not .. that's kinda backwards, but then I didnt say anything at all :p
But that explains my bewilderment after pumping round 7 into her and still not seeing any noticable damage, while my own sub starts to sink as soon as someone looks the wrong way :/ :p |
![]() |
![]() |
![]() |
#3 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() I think that for homogeneity with RSD, Vecko should also update AI sub damage, using for them similar settings as the ones used for player's subs. Heavily simpliefied though. ![]() |
|
![]() |
![]() |
![]() |
#4 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
|
![]()
Only in a wolfpack situation does this become relevant ... so I'd put it at the bottom of some todo list .. somewhere :p
|
![]() |
![]() |
![]() |
#5 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() |
![]() |
![]() |
![]() |
#6 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
|
![]()
I have now made a mod for my SH5 modlist of these Reworked U-Boat Guns by modifying the severe gun handlings back to the stock handling for EASY gameplay, yet keeping all other changes like HE and AA shells added and new weapon performances.
I'm afraid the modders have modded these files 'to death' without testing them, otherwise they would have noticed that the guns are maybe realistic, yet almost unplayable with their changes ![]() Mod is subdivised in: Reworked U-boat Guns_from_TWoS_EASY_HANDLING (New) Reworked U-boat Guns_from_TWoS_REALISTIC_HANDLING (no changes made, just changing mod name) My mod is based on the TWoS files v.2.2.10 and could be used as long as Veko doesn't make changes to them (meaning it's not totally compatible). Else it will be part of my modlist that you can find and soon download here: http://www.subsim.com/radioroom/showthread.php?t=241069 Have fun with SH5! XS |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|