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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#841 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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great mod man, only a problem here, like a flickering texture issue on various japan merchants, one name, hansa freighter, is a flickering festival.Fix?
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System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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#842 | |
Sink'em All
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![]() Quote:
The flickering textures you see are a known issue that occurs in SH4 and sofar no one has been able to find a remedy. ![]()
__________________
Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#843 |
Best Admiral in the USN
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Was version 1.3 the final one?
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#844 | |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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![]() Quote:
![]() a driver issue maybe?I can live with that I suppose...thanks anyway
__________________
System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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#845 |
Sink'em All
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![]() If your referring to FOTRS, v1.3 is the current one. Maddy is currently working on an improved version (v2.0). ![]()
__________________
Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#846 |
Best Admiral in the USN
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#847 |
A-ganger
![]() Join Date: Sep 2010
Posts: 77
Downloads: 170
Uploads: 0
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#848 |
Sink'em All
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![]() I suggest reading through the last few pages of this thread if your looking for exact information, otherwise he basically is working on the mod by himself so it's taking time to finish. ![]()
__________________
Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#849 |
Stowaway
Posts: n/a
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I was reading old pages of this thread, and noticed this pictures
![]() ![]() ![]() and AOTD_MadMax identified her as IJN Shimakaze. She looks like an Akizuki to me, with 4x2 100mm AA guns and 1x4 torpedoes. The Shimakaze had 3x2 127mm + 3x5 Long Lances: ![]() They were different ships. Just wanted to let you know. |
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#850 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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y para que?para traducir "yes sir"?
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__________________
System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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#851 |
Best Admiral in the USN
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Any chance that in the new version we get info on the torpedo's?(That's the one thing I don't like about the mod.)
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#852 |
Swabbie
![]() Join Date: Feb 2013
Posts: 6
Downloads: 72
Uploads: 0
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Has anyone noticed damage problems on torpedos? idk how many 4-6k ton merchants ive hit with 2 torps and they just keep sailing...they catch fire and slow down for a few hrs but no dice. I even sent 4 into a Fuso...all hit and shut 2 of his engines down for 6 hrs or so but it repaired and left me. same thing with a sho-whatever flat top. plus I have duds off.
I could see it happening once in a while but all the time? RFB never did that....Its a total kick in the nuts. |
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#853 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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Is this mod dead now?
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#854 |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#855 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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