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Old 05-11-13, 01:07 PM   #1
volodya61
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Test 2 and test 8 are my favoured ones + the single screenshots I have emedded in my previous post. We are almost there
Test 2: angle - 15 in particles.dat and for all particulas in materials.dat
Test 8: angle - 14 in particles.dat and angle - 12, radius - 0.1 (was 0.01) for all particulas in materials.dat

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Do you prefer me to send the modded file, or the new textures?
Modded file is better .. I'm still not so familiar with S3D, and simplier to edit it in HEX ..

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yes, I know, nonetheless in TDW_FXU_Torp_Explosion_Materials.DAT there is a texture that apparently could be used for smoke effect. We should check in any of TDW_FXU_Torp_Explosion_Particles.DAT's particle generators uses it
OK, I will look into
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Old 05-11-13, 01:37 PM   #2
gap
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Originally Posted by volodya61 View Post
Test 2: angle - 15 in particles.dat and for all particulas in materials.dat
Test 8: angle - 14 in particles.dat and angle - 12, radius - 0.1 (was 0.01) for all particulas in materials.dat


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Originally Posted by volodya61 View Post
Modded file is better .. I'm still not so familiar with S3D, and simplier to edit it in HEX ..
Okay, no probel.

Unfortunately I have to go out for dinner, but I hope to be back in time for sending you the modded file.
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Old 05-11-13, 04:35 PM   #3
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Unfortunately I have to go out for dinner, but I hope to be back
Only if you're by yourself.... dinner and a friend is everything!
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Old 05-11-13, 07:17 PM   #4
gap
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Only if you're by yourself.... dinner and a friend is everything!
with friends, "unfortunately"!

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OK, take your time, matey
Anyway, I'm going to make some tests for Trevally
Hey Volodya, can you test this one too, please?

http://www.mediafire.com/?d9mb5959q1pbw5s

Atm I have only changed PierreE2, SplashVert and SplashvertAdd. PierreE should still provide some vapour. Let us know
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Old 05-12-13, 08:55 AM   #5
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Quote:
Originally Posted by gap View Post
yes, I know, nonetheless in TDW_FXU_Torp_Explosion_Materials.DAT there is a texture that apparently could be used for smoke effect. We should check in any of TDW_FXU_Torp_Explosion_Particles.DAT's particle generators uses it
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OK, I will look into
Unfortunately, I could not find this texture in the TDW FXU Particles.dat..
Looks like some other file uses it..
Have you looked at TwirlSoftBig.tga texture? It looks good for 'water column' ..

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Atm I have only changed PierreE2, SplashVert and SplashvertAdd. PierreE should still provide some vapour. Let us know

I'll test it immediately
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Old 05-12-13, 12:11 PM   #6
volodya61
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Okay.. here we are ..
based on test8 settings -

. .

. .

. .
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Old 05-12-13, 12:46 PM   #7
gap
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Originally Posted by volodya61 View Post
Unfortunately, I could not find this texture in the TDW FXU Particles.dat..

Looks like some other file uses it..
Neither can I. It is likely that this material is a leftover or, as you are suggesting, is used by some other FXU particle dat file.

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Have you looked at TwirlSoftBig.tga texture? It looks good for 'water column' ..
I think my custom texture is more appropriate. I did it by merging/tweaking other stock testures

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I'll test it immediately
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Okay.. here we are ..
based on test8 settings -
Look much better now

What do you guys think
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Old 05-13-13, 08:37 AM   #8
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Okay.. here we are ..
based on test8 settings -

. .

. .

. .

Looking really nice so far Volodya, good job
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