![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
Downloads: 0
Uploads: 0
|
![]()
Every once in a while, all of a sudden ill get a message saying I dont have any men in my engine compartment. Why did they leave on their own?
And also, I have a bunch of men with exclamation points on them. What is this? |
![]() |
![]() |
![]() |
#2 |
Torpedoman
![]() Join Date: Mar 2005
Posts: 111
Downloads: 5
Uploads: 0
|
![]()
The exclamation points mean they're exhausted you need to replace them with rested men.
|
![]() |
![]() |
![]() |
#3 |
Lucky Jack
![]() |
![]()
They are shagged out and they go on strike no more work up yours OK I get the point off to your bunk and have a kip
![]() |
![]() |
![]() |
![]() |
#4 | |
Watch
![]() Join Date: Feb 2006
Posts: 25
Downloads: 0
Uploads: 0
|
![]() Quote:
Basically everytime you go from submerged > Surface or surface > Submerged, i go to crew management to make sure everyone made the switch. replace the guys that are exhausted (exclamation marks) with crew members that are not. Keep in mind to try and cycle guys whose speciality is in the area that you are placing them, although early on this isn't always possible. |
|
![]() |
![]() |
![]() |
#5 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
Downloads: 0
Uploads: 0
|
![]()
Ok so what engine is used for surface cruising? And also, where do I put the exhausted men?
|
![]() |
![]() |
![]() |
#6 | |
Watch
![]() Join Date: Feb 2006
Posts: 25
Downloads: 0
Uploads: 0
|
![]() Quote:
For the life of me i can't think of the name of the area you put your crew. on your first boat, if you start at 1939 then it is between the sonar room and the torpedo room. |
|
![]() |
![]() |
![]() |
#7 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
Downloads: 0
Uploads: 0
|
![]()
I think it's called the crew quarters. Something like that. I'll throw them in there.
![]() |
![]() |
![]() |
![]() |
#8 |
Ace of the Deep
![]() Join Date: May 2005
Posts: 1,100
Downloads: 0
Uploads: 0
|
![]()
The diesel is used on the surface, or when you're snorkeling.
Put the fatigued men in the berthing spaces (crew quarters, whatever). If you have a medic, they will increase the rate at which the men "recharge". Berthing spaces are just aft of the torpedo room (the forward berths), and forward of the diesel engine room (the aft berths). Even though the forward is larger, it is no more luxurious ( :rotfl: ) and doesn't "recharge" your men any faster than the aft berths. |
![]() |
![]() |
![]() |
#9 | |
Watch
![]() Join Date: Feb 2006
Posts: 25
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() i need to play without drinking beer ![]() |
|
![]() |
![]() |
![]() |
#10 | |
Watch
![]() Join Date: Feb 2006
Posts: 25
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 | |
Watch
![]() Join Date: Feb 2006
Posts: 25
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#12 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
Posts: 1,027
Downloads: 0
Uploads: 0
|
![]()
Also, I had a gunner wounded on the bridge and sent him to the crews quarters where my medic was.Healed him after a while.
|
![]() |
![]() |
![]() |
#13 | ||
Torpedoman
![]() Join Date: Mar 2005
Posts: 111
Downloads: 5
Uploads: 0
|
![]() Quote:
Beer is god..er I maen good..hiccup,,, |
||
![]() |
![]() |
![]() |
#14 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#15 |
Samurai Navy
![]() Join Date: Feb 2006
Location: New Jersey
Posts: 565
Downloads: 0
Uploads: 0
|
![]()
I just found out recently I can mod the crew so that they never usffer fatigue. I know it's not realistic, but I don't play this game to put the crew to bed when they get tired. I hate that aspect of it. I just want to ignore it. So i'll try that out tonight.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|