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Old 03-18-13, 06:49 AM   #11
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
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Quote:
Originally Posted by Hawk66 View Post
Can anybody give feedback on the AI...has it significantly changed (especially Close-Quarters)?
Haven't done any CQB tests, but the AI overall seems to be much better.

Made a mission where a squad of OPFOR defended one of the smaller bases found on Stratis
against two squads of BLUFOR. I stopped watching about 15 minutes later,
as neither side had won at that point. When the attackers made contact,
started to move very carefully. Instead of rushing into the base, they held up
by the outer wall, and moved along the wall taking shots when they could to inside the base.

The OPFOR took cover immediately, not as a squad, but everyone scattered
around the base to find suitable cover to face towards the enemy. Later on,
when things calmed, they even started moving outside the base, flanking
the attackers. Again, not as a squad, but invidually. The automatic rifleman
managed to flank and kill 3 of the attackers, two with his primary weapon
and one with his sidearm as he ran out of ammo.

So, overall, I'm liking what I'm seeing. The AI doesnt just rush from behind the
corner to be shot if it knows threat is nearby.

I'll try some CQB stuff later.

Here's a screenshot from another base attack test:


The fight had been over for a few minutes at this point, but the AI is still in
cover and on the lookout for other threats.
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