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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#14 | ||
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![]() Join Date: Oct 2009
Posts: 20
Downloads: 7
Uploads: 0
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![]() Quote:
![]() It's all about making things work with either- Keyboard commands, which is really obvious and easy. Macros. Keyboard and mouse profiles, (like you get with gaming mice or joysticks) or maybe some light "on top" coding, that doesn't edit Silent Hunters. My colleague at work can code really well, so can look into it further if need. It actually isn't as hard as you might think (for a torpedo launch control at least, as pictured above) but there are pebbles to try and crack, yes, like a TDC or Compass control, I haven't even thought about those yet. We'll see. Quote:
For now i'm speaking as a Silent Hunter player, documenting a personal project of things that we want to use our self in game, but I have an email should you want to PM me for it, with any questions you have outside of the forum. ![]() ![]() But for now, lets see if I can get this into fruition first, and see how it works out. But cost wise to actually create the torpedo launch box at least, will be very small i'd imagine. P.S - I typed all that out on this- ![]() My friend made it for me to use at work with old PC and arcade machine parts, as i can't afford a laptop. Last edited by Grind_and_Click; 03-17-13 at 09:39 AM. |
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