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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Commander
![]() Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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I guess fitzcarraldo thinks of "progressbar_fill_texture.tga". Copied it to SH3-Folder and changed the colour - no effect! So it seems to bee hardcoded... Regards Blueduck |
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#2 | |
Chief of the Boat
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#3 |
Pacific Aces Dev Team
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I think it's hardcoded because I have a dll that dump out all the textures the game used at runtime and a texture for this loading bar is not present.
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