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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Nov 2003
Posts: 1,304
Downloads: 214
Uploads: 0
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-Arlo |
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#2 |
Ocean Warrior
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This is the only torpedo mod I know about. http://www.subsim.com/radioroom/showthread.php?t=148526
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#3 |
Grey Wolf
![]() Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 414
Uploads: 0
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__________________
-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon ![]() |
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#4 |
Ocean Warrior
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Thankyou max-peck I didn't know about that one.
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#5 |
Medic
![]() Join Date: Jun 2012
Location: Washington State, USA
Posts: 159
Downloads: 888
Uploads: 0
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Neither of the mods listed above worked. I got split images of the torpedos. They must not be compatible with SH4 1.4, or TMO 1.7.6.
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#6 |
Ocean Warrior
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This is the info you missed at the bottom of the torpedo thread that I linked.
"Note: This is for vanilla 1.5. TMO & RFB have their own versions which will be included in their next release." And this is the info on the download link that max-peck gave you, "A reskin of US torpedoes using the SH3 torpedo graphics as a base. Tested with TMO 2.0 and RFB 2.0." its always easy to miss the important stuff when in a rush to try them out, I've done it myself so you aren't the first and neither will you be the last. ![]() |
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#7 |
Medic
![]() Join Date: Jun 2012
Location: Washington State, USA
Posts: 159
Downloads: 888
Uploads: 0
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Guilty. Any chance there is a torpedo skin mod for TMO 1.7.6?
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